Independent Filmmaking
No comments yet - Check Manuel Career's News! --> Manuel Marino Official <--We’re back with a new interview, to Actress and Producer Glorinda Marie. We talk about independent filmmaking, filmmakers, actors and movies industry.
Here are some interesting links to check, after reading the interview:
- Actress Website
- imdb
- SF Indieclub
- Get Bizzzy Acting Coach
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Game Dev
2 comments so far - Check Manuel Career's News! --> Manuel Marino Official <--Famous Game Dev Vince Desi writes for our Weblog! He will write a series of articles, and this is the Part One of an article about being successful in Independent VideoGame Developer Art! Become a famous Game Dev now!
Game Dev (Part One)
Part 1. The 3 Essential Elements:
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For game design
No comments yet - Check Manuel Career's News! --> Manuel Marino Official <--Andrea Angiolino was born the 27th of April, 1966 in Rome, the city where he still lives. He published many boardgames and books about games, besides developing games for every media. His works appeared in more than a dozen of languages including Korean, Czech and Maltese. He is a game journalist on national magazines, newspapers, radio broadcasts The Italian School and Education Ministry named him “Expert game author”, while the Lucca Comics and Games show gave him the first “Best of Show” prize for lifetime achievements. More info are on his personal site. Here’s what he wrote for our Weblog, about creating games, game design and about his career:
For game design
I am what it’s usually called in English a “game designer”, but I prefer “game author” instead. Essentially, I invent games: their rules, their settings, their mechanics.
I love this. It is both a sort of artistic activity and my full time job. Italy is not so a big market for authors of boardgames or role-playing games: so I do every other sort of games for work. It does not matter so much if they are boardgames, card games, role-playing games, tv games, computer games or gambling games for the Italian state: my role is to create them, and sometime to be their editor or translator. I also write articles and books about games: I am at the same time a creative, a historian and a critic. These roles help each other a lot, making me a far more conscious game designer and journalist. Anyway, apart from puzzles and word games (our traditional “enigmistica”) for magazines, the ones where I feel more “author” are boardgames, card games and role-playing games.
A Finnish music story
3 comments so far - Check Manuel Career's News! --> Manuel Marino Official <--Musician Matti Mattila wrote his story for us, a Finnish music story! Please read also his Finnish blog and check his page at LinkedIn.

I named this article “A Finnish music story” because through Matti words we can know an exclusive tale about late 70′s and 80′s of Finnish music. Of course the personal thoughts and the story itself are very valuable as well, so let’s read this special narration!
An Artist Portrait (Part Two)
No comments yet - Check Manuel Career's News! --> Manuel Marino Official <--This is the Part Two (and final part) of the true life story as artist written by Frank V. Cahoj for our Weblog. (Part One)
An Artist Portrait (Part Two)
I give an unbelievable amount of credence to these two early periods in my life: one of everlasting creation, one of analysis and disillusionment. The reason is simple—these are both traits that an artist must possess in order to fully utilize their natural talents. We must be willing to create at all costs, no matter the outcome. We must hunger for the process of creating, and not focus entirely on the results. If you do not enjoy the process of creating, how can you stand behind your creation? Yet, simultaneously we must be perfectionists, and run a fine-toothed comb through our ideas and inspirations. We must develop our ideas scientifically. We must understand our concept, our message, and our reason. If we fail to understand why we are creating, we will lose our focus, and quickly gold becomes dirt.
Cereal, a blend of old and new
No comments yet - Check Manuel Career's News! --> Manuel Marino Official <--Today we interview Jaques Smit, an incredible man. Just read all his current positions: Managing Director at MindNova Advertising Pty (Ltd), Marketing Director at Inland Kitesurfing Pty (Ltd), CEO at Avonstorm Entertainment, Producer at Avonstorm Pictures Pty (Ltd), Technical Director at Blo-Tant Pty (Ltd).
Here is the interview and I initially ask about Cereal, his new project/show, a real blend of old and new:
Cereal, a blend of old and new
An Artist Portrait (Part One)
1 comment so far - Check Manuel Career's News! --> Manuel Marino Official <--This is a fantastic article written exclusively for my Weblog by Frank V. Cahoj. Please feel free to comment here or send him emails. He’ll be happy of this.
An Artist Portrait (Part One)
My name is Frank Cahoj and I have been an artist since I was born. I can say this in confidence without remembering my birth or much of the first years of my life: I can say this because one is either an artist or one is not. Technical skills, knowledge, know-how, are all irrelevant. There is something in the genetic makeup of a human being that makes them an artist, and it is sewn within them from birth. However, there are those who do not recognize this, as being part and parcel to their existence, and may still not become an artist even though they possess the blueprint. It is through recognition as well as possession that an artist can truly exploit their divine talent. Since birth, I have attempted to hone in on this skill, at times successfully, at times bitterly unsuccessful, most often unknowingly, and to use it to my advantage in life, business, social and cultural situations.









