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	<title>Art and Music Blog, Listen to Music &#187; actor</title>
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		<title>Start Writing a Book Review</title>
		<link>http://manuelmarino.com/start-writing-a-book-review/</link>
		<comments>http://manuelmarino.com/start-writing-a-book-review/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 20:25:04 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Book Reviews]]></category>
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				 by Maker Mama
Article  by Scott Dinsmore
 Writing a book review  facilitates you focus on the nucleus of the information. Reviews are a common school task, and the skills of reviewing such as research and editing can be used to any report. 

Read the book without missing the preface part of it to [...]]]></description>
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<p>Article  by Scott Dinsmore</p>
<p><a target="_new" rel="nofollow" href="http://www.readingforyoursuccess.com/"> Writing a book review </a> facilitates you focus on the nucleus of the information. Reviews are a common school task, and the skills of reviewing such as research and editing can be used to any report. </p>
<p><span id="more-62015"></span></p>
<p>Read the book without missing the preface part of it to gain an overview. If you can devote some more time, read the book twice so as to consolidate your understanding. It is suggested to take notes while you read. </p>
<p>Your particular attempt should be to identify the book&#8217;s structure, audience and your own impressions of the author&#8217;s style and message. Write down remarkable quotations and note page numbers of relevant passages. </p>
<p><a target="_new" rel="nofollow" href="http://www.readingforyoursuccess.com/"> Review your notes </a> and start to arrange them into order. You can also type your notes into a word processor or other text editor to make sorting systematically. In introduction include notes about the author, ISBN and book&#8217;s format. Explain your opinion about the author&#8217;s purpose in writing the book. Then declare the theme and the author&#8217;s approach to it. In conclusion part, include your thoughts about the book&#8217;s style and the author. </p>
<p>Write your first draft of the review quickly and without thinking of errors and mistakes much. There is no need to edit anything but you just get your thoughts down in your notebook. Do not be troubled about spell-checks and grammar corrections at this stage. </p>
<p>After finishing the draft leave the review alone for some time and relax. Then, with a fresh mind, you can return to the review for your first revision. Locate and fix spelling and grammar errors, wordy sections and check that you have fulfilled language rules and given proper sentence structures. </p>
<p>Leave the review for another hour before finalizing it. Read and edit the second draft with great caution. By now, there should only be minor pinches to make. At last, proof-read the article one last time, and make your final edits. Now, when you are sure about the document, you can publish or submit it.
				</p>
<div>&#13;</p>
<p>Read more action-provoking posts by Scott Dinsmore, a writer, learner, value investor, speed reading teacher and entrepreneur. His &#8220;take-action&#8221; oriented book reviews, summaries and articles can be found at <a target="_new" href="http://www.readingforyoursuccess.com/">Reading For Your Success,</a> where he is committed to enabling people to make their lives and careers a success through action-based reading.</p>
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<p>Twitter.com &#8211; Follow Us! I know it&#8217;s insane, but pretend Robert Pattinson passed on the role of Edward, who would you pick for the Twilight Saga character? Hi guys! I&#8217;m Dana Ward at the ClevverTV headquarters with a special re-casting series. Like I said, it might sound crazy, but we&#8217;re just having a bit of fun and thinking outside of the box to re-cast the character of Edward Cullen. I mean, I don&#8217;t think anyone can imagine the Twilight series without Robert Pattinson. But WHAT IF he passed on the project? Who would take his place? Let&#8217;s break it down. The most obvious option was actually one reportedly chosen by book author, Stephanie Meyer. Early on, before RP got cast, Meyer had said &#8220;the Perfect Edward&#8221; would be Henry Cavill, and that he was the only actor she&#8217;d ever seen who could pull off the character of Edward Cullen. He&#8217;s already played in period pieces, like The Tutors, so he can give off that almost regal feel from when Edward was raised and of course, Henry is one handsome guy. But apparently he had grown up so much by the time the film production started that Cavill said he never heard from anyone on the Twilight crew. Cavill suspects that the 3 or so years he has on Pattinson put him out of the game. Another actor that some online fans have imagined to play the vampire is Tyson Ritter. He&#8217;s the lead singer for The All-American rejects, but he&#8217;s only one year younger than Cavill and he has no acting experience. Looking good for a role can only take you so <b>&#8230;</b><br />
<strong>Video Rating: 4 / 5</strong></p>
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		<title>Learn How to Sing &#8211; Awaken the Artist in You and Sing Like a Nightingale</title>
		<link>http://manuelmarino.com/learn-how-to-sing-awaken-the-artist-in-you-and-sing-like-a-nightingale/</link>
		<comments>http://manuelmarino.com/learn-how-to-sing-awaken-the-artist-in-you-and-sing-like-a-nightingale/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 01:24:55 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Voice]]></category>
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		<description><![CDATA[
				
				 by MoreSatisfyingPhotos.com
Article  by Amitosh Kumar
The wonder Of Singing

Singing is a divine art form. Those who can sing well are really fortunate. There is nix need of some instruments, tools or especially seat in favor of singing. Only your voice is desirable. Singing can get something done miracles. It can make better up your [...]]]></description>
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<p>Article  by Amitosh Kumar</p>
<p>The wonder Of Singing</p>
<p><span id="more-61894"></span></p>
<p>Singing is a divine art form. Those who can sing well are really fortunate. There is nix need of some instruments, tools or especially seat in favor of singing. Only your voice is desirable. Singing can get something done miracles. It can make better up your mood, fit in you smile or bring tears to your eyes. If you are sure so as to you can get something done so as to, and you get a yearning to be taught how to sing, in that case read advance.</p>
<p>It is not a demanding task to be taught how to sing but the goal is, how to befall an accomplished singer. Some inhabitants get the sinful notion so as to only this minute by learning how to sing, will fit in them advantageous singers which in truth, is not a actuality. You be supposed to get the talent. Let us fit in a comparison relating a craftsman and an actor. A craftsman does his act based on step by step advice, where an actor is more creative. He does his job inventively.</p>
<p>Discover Your Talent</p>
<p>Never lose focal point if you don&#8217;t pick up so as to all principal phone call influential you celebrity awaits. The doors of other art forms are begin to you, and you could fit in nearby with more relieve. A advantageous voice is of course of action essential to being a advantageous singer, but so as to unaccompanied does not do, as you necessity get bags of talent too as several modulations are to be used in singing.</p>
<p>Practice Makes One Perfect</p>
<p>To be a advantageous singer lone needs constant practice. Mere bathroom singing is not vacant to help. If you get already got an expert belief not far off from your voice quality, in that case you need to grind your skills by regular practice. Do not be under the impression so as to having a advantageous voice is all so as to you need.</p>
<p>Side by fringe with practice, you need to take up classes. If you acutely intend to be taught how to sing, in that case you get to undergo training sessions very alertly. Joining a licensed session helps you to take in a portion of in order and tips on the subject matter. Not simply so as to, you pick up a fine opportunity to join with other inhabitants of the same skill film set which can help you to chat views on the subject matter.</p>
<p>Take place Determined</p>
<p>One cannot be a advantageous singer overnight. It takes months and years to range so as to level. Constant practice is desirable to polish your skills. If you intend to take up singing as your profession, in that case you get to be much more serious not far off from it.</p>
<p>It is not like bathroom singing. You need to allocate much measure concluded it. You get to act really brutal to assemble your goals. You will get to happen ready of your comfort zone and heap manually completely towards the art. Only in that case can you observe fruitful results.
				</p>
<div>&#13;</p>
<p>Most people nowdays like <a target="_new" href="http://www.mp3fundoo.com/">Hindi Songs</a> . However <a target="_new" href="http://www.mp3fundoo.com/bollywood/index.php?action=album&amp;id=3908">Murder2 Songs</a> and <a target="_new" href="http://www.mp3fundoo.com/hindi_songs.php">download hindi songs</a> are very popular too.</p>
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<p>More <a href="http://manuelmarino.com/voice-2/">Singing Articles</a></p>
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		<title>Social sciences : communication, anthropology and sociology?</title>
		<link>http://manuelmarino.com/social-sciences-communication-anthropology-and-sociology-2/</link>
		<comments>http://manuelmarino.com/social-sciences-communication-anthropology-and-sociology-2/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 11:26:08 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Sociology]]></category>
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		<description><![CDATA[
				
				 by [lee]
Article  by A. Mittal
DK Number: DK-200821 ISBN: 9788131718834 Imprint: Delhi : Longman; New Delhi : Project of History of Indian Science, Philosophy and Culture, Centre for Studies in Civilizations, Physical Desc.: xxx, 549 p.; 29 cm. Series Information: (History of science, philosophy and culture in Indian civilization; v. 14 pt. 2) Year: [...]]]></description>
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<p>Article  by A. Mittal</p>
<p>DK Number: DK-200821 ISBN: 9788131718834 Imprint: Delhi : Longman; New Delhi : Project of History of Indian Science, Philosophy and Culture, Centre for Studies in Civilizations, Physical Desc.: xxx, 549 p.; 29 cm. Series Information: (History of science, philosophy and culture in Indian civilization; v. 14 pt. 2) Year: c2010 Price: USD 103.60 Nature Or Scope: Contributed articles. Subject Strings: Communication&#8211;Social aspects&#8211;India.  Tribes&#8211;India.  Ethnology&#8211;India.  India&#8211;Social conditions. Series: History of science, philosophy, and culture in Indian civilization </p>
<p><span id="more-61752"></span></p>
<p>Symbolic forms like aural sounds, oral expressions, signs and languages are communicative sources that help social scientists understand social phenomena and enable them to postulate the concepts and methodologies of social sciences. Communication of this kind is the organic basis of disciplines of social anthropology and sociology even as a theory of the society in which communication is spatially situated is essential to evolve an adequate theory of communication. This volume explores the interface between communication, sociology and anthropology, examining the advances made in these disciplines by referring to advancements made in Western social sciences. It presents an overview of the theoretical and cultural dimensions of the forms and processes of communication in India. In this context, it covers traditional forms of communication and their interface with theory by referring to folk culture and the construction of the notion of community in communication researches. The comprehensive volume with articles by experts highlights the forms of communication and its effects on institutions related to the social and cultural domains such as language and identity and national political mobilisation. It examines the interface of the communication processes with culture and its implications for social change by delving into aspects of popular culture and the challenges of globalisation. The scholarly essays deal with sociological and anthropological issues of contemporary significance including tribal social structure and formation, debates on the concepts of tribe and caste, the sociology of professions and entrepreneurship as emergent facets of sub-structures and sub-cultures in India in the process of social change, and the changing interface between religion and culture. The essays also cover Dalit consciousness and sociology of gender. Yogendra Singh, the editor, is Professor Emeritus at the Centre for the Study of Social Systems, Jawaharlal Nehru University, New Delhi
				</p>
<div>&#13;</p>
<p>edited by Yogendra Singh.</p>
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<div style="float:left;margin:5px;"><img alt="default Social sciences : communication, anthropology and sociology?" src="http://i.ytimg.com/vi/bTEi27JpwBY/default.jpg" title="Social sciences : communication, anthropology and sociology?" /></div>
<p>sorry i don&#8217;t have more. Ronald Wilson Reagan; February 6, 1911 &#8212; June 5, 2004) was the 40th President of the United States (1981&#8211;1989), the 33rd Governor of California (1967&#8211;1975) and, prior to that, a radio, film and television actor.Reagan was born in Tampico in Whiteside County, Illinois, reared in Dixon in Lee County, Illinois, and educated at Eureka College in Eureka, Illinois, with a Bachelor of Arts degree in economics and sociology. Upon his graduation, Reagan first moved to Iowa to work as a radio broadcaster and then in 1937 to Los Angeles, California. He began a career as an actor, first in films and later television, appearing in over 50 movie productions and earning enough success to become a famous, publicly recognized figure. Some of his most notable roles are in Knute Rockne, All American and Kings Row. Reagan served as president of the Screen Actors Guild, and later spokesman for General Electric; his start in politics occurred during his work for GE. Originally a member of the Democratic Party, he began to support Republican Party candidates in the early 1950s and eventually switched to the Republican Party in 1962. After delivering a rousing speech in support of Barry Goldwater&#8217;s presidential candidacy in 1964, he was persuaded to seek the California governorship, winning two years later and again in 1970. He was defeated in his run for the Republican presidential nomination in 1968 as well as 1976, but won both the nomination and election <b>&#8230;</b><br />
<strong>Video Rating: 4 / 5</strong></p>
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		<title>Tales Of Monkey Island</title>
		<link>http://manuelmarino.com/tales-of-monkey-island/</link>
		<comments>http://manuelmarino.com/tales-of-monkey-island/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 00:52:32 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Games]]></category>
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		<description><![CDATA[
				
				 by Jinx!
Gameplay


As with its predecessors, Tales of Monkey Island is a graphic adventure game. Players assume the role of protagonist Guybrush Threepwood in exploring 3D environments and solving a variety of puzzles. Puzzles consist of traditional adventure game conundrums where the player must use the environment to pass a predicament, as well as puzzles [...]]]></description>
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<p>Gameplay</p>
<p></p>
<p><span id="more-57653"></span></p>
<p>As with its predecessors, Tales of Monkey Island is a graphic adventure game. Players assume the role of protagonist Guybrush Threepwood in exploring 3D environments and solving a variety of puzzles. Puzzles consist of traditional adventure game conundrums where the player must use the environment to pass a predicament, as well as puzzles that require the use of items that the player has collected and stored in their inventory to complete. In contrast to previous games by Telltale Games, but in keeping with preceding Monkey Island games, Tales of Monkey Island allows players to combine certain items in their inventory to create new items. The game world is explored through use of the keyboard and mouse on the PC, and the Nunchuk on the Wii. In addition, a system of navigation new to Telltale adventure games is used: instead of clicking where the character should go to, the player can hold and drag the mouse to move Guybrush in the desired direction. As with previous Monkey Island adventure games, Tales of Monkey Island is designed to prevent the player from arriving at a dead-end situation, either by the death of the player character or another impasse that would otherwise prevent further progression. Each chapter of the game is estimated to be between two and four hours, depending on the player&#8217;s ability to deal with the puzzles. To assist players who struggle with the game&#8217;s puzzles, a subtle hint system is also integrated into the game.</p>
<p></p>
<p>In addition to the standard gameplay, the first chapter of the game includes a separate &#8220;treasure hunt&#8221; feature. This game mode has the player direct Guybrush through a maze-like jungle in pursuit of hidden treasure; these finds then translate into prizes and discounts on Telltale&#8217;s website. In order to access the hunt feature the player must find maps on various websites, including the official Telltale website and fan blogs.</p>
<p></p>
<p> Synopsis</p>
<p></p>
<p> Setting and characters</p>
<p></p>
<p>Main article: World of Monkey Island</p>
<p></p>
<p>Tales of Monkey Island is set several years after the events of Escape from Monkey Island, and discards the Tri-Island Area, the setting used for the game&#8217;s predecessors, in favor of a new locale, the Gulf of Melange. The game follows the story of Guybrush Threepwood (voiced by Dominic Armato), a nave, hapless yet successful pirate who has spent the last few years before to the game traveling the seas to find artifacts needed to craft the &#8220;Cursed Cutlass of Kaflu&#8221;, a voodoo sword capable of permanently destroying his arch-nemesis, LeChuck (voiced by Adam Harrington, Kevin Blackton and later Earl Boen). LeChuck, an evil demon pirate captain, has vied throughout the series for the love of Elaine Marleyhreepwood (voiced by Alexandra Boyd), the former governor of the Tri-Island Area and wife of Guybrush. In the events immediately prior to the game, LeChuck has kidnapped Elaine; Guybrush now pursues LeChuck with the voodoo cutlass. Several other ancillary characters return in Tales of Monkey Island, including the Voodoo Lady (voiced by Alison Ewing), an enigmatic voodoo priestess who advises Guybrush in his quests, Stan (voiced by Gavin Hammon), a stereotypical salesman and business opportunist, and Murray (voiced by Denny Delk), a disembodied talking skull with delusions of grandeur. The game also introduces new characters to the series, such as Morgan LeFlay (voiced by Nicki Rapp), an athletic and competent female bounty hunter who idolizes Guybrush, the Marquis de Singe (voiced by Jared Emerson-Johnson), an antagonistic French nobleman and doctor, and Coronada DeCava (voiced by Andrew Chaikin), an explorer and former boyfriend of the Voodoo Lady.</p>
<p></p>
<p> Plot</p>
<p></p>
<p>Having finally acquired the components of the Cutlass of Kaflu, Guybrush races to save his wife from LeChuck at the Rock of Gelato; however, he botches the attempt to create the sword. When Guybrush stabs LeChuck, the flawed cutlass turns LeChuck into a human, while causing Guybrush&#8217;s hand to be infected by the &#8220;Pox of LeChuck&#8221;, giving the hand a mind of its own. An explosion on the ship hurls Guybrush into the ocean, and he later washes up on Flotsam Island. Guybrush encounters the Voodoo Lady, who explains that the pox will ravage the Caribbean if not soaked up by a voodoo sea sponge known as La Esponja Grande (The Big Sponge). Guybrush is advised to seek DeCava, who is on an expedition to find La Esponja Grande; however, to leave Flotsam, Guybrush must first neutralize an ancient relic that draws the winds inwards and prevents ships from leaving. It soon becomes evident that the Marquis de Singe is using the machine to bring pirates to the island for his medical experiments. De Singe becomes obsessed with Guybrush&#8217;s hand, believing it to be key to eternal life. Guybrush reverts the wind patterns to normalnwittingly causing the pox to spread across the seand departs in his newly acquired ship, the Screaming Narwhal, while de Singe hires the services of Morgan LeFlay to capture Guybrush. En route to the Jerkbait Islands, Morgan boards the Screaming Narwhal and duels with Guybrush, cutting off his pox-infected hand, which she returns to de Singe.</p>
<p></p>
<p>Guybrush arriving for the first time at the town on Flotsam Island. Tales of Monkey Island features fully 3D environments; preceding installments used pre-rendered 2D backgrounds</p>
<p></p>
<p>On the Jerkbait Islands, Guybrush finds Elaine safe along with LeChuck, who is trying to reform and make up for his evils deeds of the past. The three help defend the resident merfolk city from pox-infected pirates, and in return the merfolk summon sea creatures that will help Guybrush locate La Esponja Grande. Elaine stays behind to watch over LeChuck&#8217;s actions. As Guybrush follows the creatures on the Screaming Narwhal, Morgan again boards the ship, having been told by de Singe that all of Guybrush is needed. Distracted by their duel, neither can react in time as the Screaming Narwhal is swallowed whole by a giant manatee. Inside the manatee, Guybrush and LeFlay discover DeCava and his crew; Guybrush heals the manatee&#8217;s injuries and escapes with DeCava to the location of La Esponja Grande. After retrieving La Esponja Grande, Morgan knocks Guybrush unconscious and sets sail for Flotsam Island with her bounty.</p>
<p></p>
<p>As Morgan reluctantly delivers Guybrush to de Singe, he is seized by the townspeople and put on trial for having released the pox on the Gulf of Melange. LeChuck exonerates Guybrush by implicating himself in the creation of the pox, producing further evidence that the events of all Guybrush&#8217;s and LeChuck&#8217;s previous confrontations have been orchestrated by the Voodoo Lady; the two are imprisoned and Guybrush is released. As Guybrush prepares La Esponja Grande to cure the pox, he discovers Morgan has been murdered in de Singe&#8217;s laboratory. At the wind machine, de Singe traps Guybrush and Elaine, believing that his experiments with Guybrush&#8217;s poxed hand are on the verge of granting immortality. De Singe, however, falls into the wind machine and is disintegrated; Guybrush then uses La Esponja Grande to soak up the pox. LeChuck arrives to free the two but as Guybrush thanks him, LeChuck impales him on the Cutlass of Kaflu and uses La Esponja Grande to transfer the pox&#8217;s potency to himself.</p>
<p></p>
<p>Now deceased, Guybrush finds his spiritual self at the crossroads, the place where the living and dead realms meet. With the assistance of the spirit of Morgan, he finds a spell that embodies courage, anchor, direction and sacrifice, and returns to the land of the living as a ghost. LeChuck, however, absorbs the massive amounts of energy from the rift between worlds opened by Guybrushhe pox was engineered by LeChuck to achieve this goal. Elaine, in an apparent act of betrayal, becomes LeChuck&#8217;s demon bride. Guybrush repossesses his dead body and shrinks La Esponja Grande, reversing LeChuck&#8217;s hold over Elaine. LeChuck viciously attacks Guybrush, who lures LeChuck into the rift. There, he is simultaneously stabbed by Elaine and Morgan, destroying his physical and spiritual forms. Stranded alone at the crossroads, Guybrush realizes that he has one more item that meets the spell&#8217;s criteria for his return: Elaine&#8217;s wedding ring. He uses it to restore himself to life and return to his wife. However, the spirit of Morgan delivers a jar containing the essence of LeChuck to the Voodoo Lady, in exchange for her return to the land of the living.</p>
<p></p>
<p> Chapters</p>
<p></p>
<p>Chapter</p>
<p></p>
<p>Release date</p>
<p></p>
<p>Windows release</p>
<p></p>
<p>WiiWare release</p>
<p></p>
<p>&#8220;Launch of the Screaming Narwhal&#8221;</p>
<p></p>
<p>July 7, 2009</p>
<p></p>
<p>NA July 27, 2009</p>
<p></p>
<p>PAL July 31, 2009</p>
<p></p>
<p>Notes:</p>
<p></p>
<p>Designed by Mark Darin, Brendan Q. Ferguson, Chuck Jordan, Jake Rodkin and Michael Stemmle</p>
<p></p>
<p>Written by Michael Stemmle</p>
<p></p>
<p>After accidentally releasing a voodoo pox from an attempt to destroy LeChuck once and for all, Guybrush must investigate the cause of winds keeping ships from leaving Flotsam Island</p>
<p></p>
<p>&#8220;The Siege of Spinner Cay&#8221;</p>
<p></p>
<p>August 20, 2009</p>
<p></p>
<p>NA August 31, 2009</p>
<p></p>
<p>PAL September 25, 2009</p>
<p></p>
<p>Notes:</p>
<p></p>
<p>Designed by Will Armstrong, Mark Darin, Brendan Q. Ferguson, Chuck Jordan, Jake Rodkin and Michael Stemmle</p>
<p></p>
<p>Written by Mark Darin</p>
<p></p>
<p>Guybrush travels to the Jerkbait Islands to find information on La Esponja Grande, a voodoo sea sponge that can cure the pox, but finds a volatile dispute between the resident merfolk and pox-infected pirates</p>
<p></p>
<p>&#8220;Lair of the Leviathan&#8221;</p>
<p></p>
<p>September 29, 2009</p>
<p></p>
<p>NA October 26, 2009</p>
<p></p>
<p>PAL November 6, 2009</p>
<p></p>
<p>Notes:</p>
<p></p>
<p>Designed by Will Armstrong, Mark Darin, Brendan Q. Ferguson, Dave Grossman, Joe Pinney, Jake Rodkin, Michael Stemmle and Sean Vanaman</p>
<p></p>
<p>Written by Sean Vanaman</p>
<p></p>
<p>Having had their ship swallowed by a giant manatee, Guybrush and Morgan LeFlay must escape and secure La Esponja Grande</p>
<p></p>
<p>&#8220;The Trial and Execution of Guybrush Threepwood&#8221;</p>
<p></p>
<p>October 30, 2009</p>
<p></p>
<p>NA November 30, 2009</p>
<p></p>
<p>PAL December 11, 2009</p>
<p></p>
<p>Notes:</p>
<p></p>
<p>Designed by Will Armstrong, Mark Darin, Brendan Q. Ferguson, Dave Grossman, Joe Pinney, Jake Rodkin, Michael Stemmle and Sean Vanaman</p>
<p></p>
<p>Written by Michael Stemmle</p>
<p></p>
<p>Upon returning to Flotsam Island, Guybrush is arrested and put on trial for misdemeanours committed during his last visit</p>
<p></p>
<p>&#8220;Rise of the Pirate God&#8221;</p>
<p></p>
<p>December 8, 2009</p>
<p></p>
<p>NA February 1, 2010</p>
<p></p>
<p>PAL February 18, 2010</p>
<p></p>
<p>Notes:</p>
<p></p>
<p>Designed by Mark Darin, Dave Grossman, Jake Rodkin, Michael Stemmle and Sean Vanaman</p>
<p></p>
<p>Written by Mark Darin</p>
<p></p>
<p>Guybrush must find a way to escape the crossroads of the afterlife and thwart LeChuck&#8217;s rise to power</p>
<p></p>
<p> Development</p>
<p></p>
<p> Production</p>
<p></p>
<p>Tales of Monkey Island was developed by Telltale Games, under license from LucasArts. The game marks a first collaboration between the two companies; Telltale Games was formed from former LucasArts members in the wake of the cancellation of Sam &amp; Max: Freelance Police in 2004, after which LucasArts appeared to have abandoned the adventure game genre. Though Telltale Games had been considering a Monkey Island game since the company&#8217;s inception, Telltale&#8217;s design director Dave Grossman credits the go-ahead for Tales as the correct alignment of interested parties, including the then-new president of LucasArts, Darrell Rodriguez, for helping to champion the cause for adventure games within LucasArts. Mark Darin, co-designer and writer on the project, attributes this revival to the rise of digital distribution within the video game industry, allowing for companies such as Telltale to develop &#8220;something different from the endless clones of popular games&#8221; while reducing the element of financial risk involved.</p>
<p></p>
<p>Announced by LucasArts in a joint press release at the Electronic Entertainment Expo in June 2009, the game counterparts an enhanced remake of The Secret of Monkey Island developed by LucasArts. The game&#8217;s trailer was also unveiled at the convention. Tales of Monkey Island was previously hinted at by Telltale Games as a major new series to be announced at the convention. Design work on the game began in late 2008, while production got underway at the beginning of 2009. Each episode has taken approximately four months of work to complete. Beyond licensing out the series to Telltale, LucasArts was involved in the development of the game through collaboration and approval of the game&#8217;s script, character concept art and puzzle design. Since the remake of The Secret of Monkey Island began development before Tales of Monkey Island, LucasArts shared their art style guide with Telltale, so that the art direction between the two products was similar. Writer Sean Vanaman noted that as the license holder, LucasArts was open to Telltale&#8217;s creative direction of the game, and did not &#8220;put their foot down&#8221; over any aspects of the production.</p>
<p></p>
<p>Grossman stated that they opted to release the WiiWare version of Tales of Monkey Island alongside the PC version as part of their model; they have opted to bounce releases between WiiWare and Xbox Live Arcade, as well as wanting to &#8220;give the Wii a little love as well&#8221;; Xbox Live was omitted from the inital release due to the presence of both Telltale&#8217;s Wallace &amp; Gromit&#8217;s Grand Adventures and LucasArts&#8217; special edition of The Secret of Monkey Island on the system at the same time. Telltale Games has not ruled out a future release on Xbox Live as well as potentially porting their games to the PlayStation 3, Mac OS and Linux systems. The first episode for PC was released on July 7, 2009, with the Wii version following on July 27, 2009. Michael Stemmle likened Telltale&#8217;s episodic production cycle on Tales of Monkey Island to a relay race in comparison to development on a full game such as Escape from Monkey Island being akin to marathon. According to Stemmle, this results in development work continuing on aspects such as the game&#8217;s graphics right up to the release deadline. Telltale had hinted previously they were seeking to bring their games to the Macintosh system, but had not released any scheduled plans for this. However, on Febraury 11, 2010, Telltale revealed that Tales of Monkey Island was available for the Mac, and they would continue to support the platform by allowing users to vote on which series they would next port over.</p>
<p></p>
<p>Design director Dave Grossman (left) worked with Ron Gilbert and Tim Schafer to create the first two Monkey Island games, while Michael Stemmle (right) had co-designed the fourth game in the series.</p>
<p></p>
<p>The development team was headed by Grossman, one of the original designers for the first two Monkey Island games, with Michael Stemmle, who co-designed Escape from Monkey Island and Sam &amp; Max Hit the Road, contributing to design and writing the story alongside Mark Darin and Sean Vanaman. Regarding the game&#8217;s puzzle design, Stemmle remarked that when he and his fellow designers were younger, they felt their task was to &#8220;stump the player&#8221;; however, now Stemmle believes that &#8220;it&#8217;s a lot better to make the players feel smart&#8221;, necessitating the inclusion of a hint system to help prevent players becoming stuck. The game&#8217;s artistic direction is developed by several other former LucasArts members, with experience from both The Curse of Monkey Island and Escape from Monkey Island, as well as several preceding LucasArts adventure games. While not intimately involved with development, series creator Ron Gilbert assisted in brainstorming the project; the development team asserts that Gilbert&#8217;s &#8220;thumbprints are all over&#8221; the game. On his blog, Gilbert wrote that he was &#8220;very excited&#8221; for both Telltale&#8217;s adaptation and LucasArts&#8217; reimagining of the original game, stating that &#8220;it&#8217;s strange and humbling to see something you created 20 years ago take on a life of its own&#8221;.</p>
<p></p>
<p>While both Gilbert and Grossman were engaged with development, Tim Schafer, the third co-designer of the original game, was not associated with the project. Grossman noted that there was a &#8220;legal wrangling&#8221; getting Gilbert involved due to his involvement in another game development studio, and it would have been too much trouble to also include Schafer. Schafer later declared that he was &#8220;really happy&#8221; for the new game in an interview with Joystiq, and that the project was in good hands under Grossman&#8217;s lead. The game&#8217;s limited-edition slipcover artwork was painted by Sam &amp; Max creator Steve Purcell, who was responsible for the box art to The Secret of Monkey Island and Monkey Island 2: LeChuck&#8217;s Revenge.</p>
<p></p>
<p>According to Grossman, Tales of Monkey Island is set after an &#8220;imaginary&#8221; Monkey Island 5, which he views as &#8220;a blockbuster, epic 40-hour gigantic experience like the earlier games&#8221; that would account for Guybrush&#8217;s actions between Escape from Monkey Island and Tales of Monkey Island. As with Telltale&#8217;s other products, Tales of Monkey Island is developed episodically, split into five parts; Grossman explained that Telltale prefers to split a story into segments rather than have one game that is too long for people to comfortably play. However, unlike previous games, each episode is not considered a standalone tale but rather a single chapter in an ongoing narrative. Very few game resources are reused between episodes, removing the central hubs and &#8220;comfort zones&#8221; that were present in Sam &amp; Max Save the World and Wallace &amp; Gromit&#8217;s Grand Adventures. For the first time in the series, the game is fully rendered with 3D graphics; even the nominally 3D Escape from Monkey Island was based on 2D pre-rendered environments. Grossman explained that Telltale prefers the advantages 3D graphics offers over 2D in regards to animations and cinematography, and that the game engine used by Telltale for all its games, the Telltale Tool, and Telltale&#8217;s art department are entirely orientated towards the development of 3D graphics.</p>
<p>          ]]&gt;</p>
<p></p>
<p> Audio</p>
<p></p>
<p>The composer behind the preceding games in the series, Michael Land, returns to score Tales of Monkey Island&#8217;s soundtrack. Jared Emerson-Johnson, who usually composes the soundtracks to Telltale&#8217;s games, stated that his role in the game&#8217;s music was &#8220;technical and administrative&#8221;. While Emerson-Johnson had been willing to assist Land&#8217;s work, &#8220;the sound of the Monkey Island universe is all about Mike vision, so he was left alone to &#8216;do his thing&#8217; as only he can&#8221;. Dominic Armato, the voice actor introduced for Guybrush in The Curse of Monkey Island, described by LucasArts&#8217; David Collins as &#8220;the ultimate Monkey Island fanboy&#8221;, reprises his role as the central protagonist; LucasArts encouraged Telltale to retain the original cast as much as possible, especially Armato. Armato savored the opportunity to voice the character again, having come to accept that the series would not be continued after ten years. Due to concurrent development, Armato attempted to make Guybrush in Tales of Monkey Island sound more mature and experienced than Guybrush in the special edition of The Secret of Monkey Island. The voice actress for Elaine Marley in The Curse of Monkey Island, Alexandra Boyd, also returns to voice the character. Boyd was unable to travel to Telltale&#8217;s studio in California, instead recording her lines in London and communicating with the director via Skype. Earl Boen did not initially voice LeChuck; the character was instead voiced by Adam Harrington in the first episode, with Kevin Blackton performing the human LeChuck in chapters two to four. However, Boen returned as the voice of the demon LeChuck at the end of the fourth episode, and has since recorded the lines for LeChuck&#8217;s demon incarnation in the first episode. To assist the actors&#8217; portrayal of characters, Telltale have implemented a lip sync system to present a large range of facial expressions on character models.</p>
<p></p>
<p> Marketing</p>
<p></p>
<p>To promote the game, Telltale Games began to host a series of short Flash films created by fans. Entitled I Wonder What Happens in Tales of Monkey Island, the series was created by Marius Fietzek, a German animator, who co-wrote it with Andrei Constantinescu; the series&#8217; artwork was produced by Martin Koehler. Presented as a cartoon version of the game, the series speculated on the game&#8217;s story and content, depicting hypothetical events for the upcoming chapters. The first episode debuted on July 5, 2009, two days before the release of &#8220;Launch of the Screaming Narwhal&#8221;. The second and third episodes followed on August 6 and September 16, respectively. The penultimate episode was published on October 22. For the fifth and final installment, released on December 4, Fietzek was able to recruit Michael Schmidt of the German hip hop band Fanta 4 for a musical number in the episode. According to Emerson-Johnson, Telltale &#8220;was passing [the videos] around for a good week&#8221; after they were posted. Emerson-Johnson described the series as &#8220;absolutely fantastic&#8221;, further noting that &#8220;it really seems like these games appeal to people in a way that spurs huge amounts of excellent creative energy&#8221;.</p>
<p></p>
<p>In addition, Telltale have produced various items of merchandise for the game, sold from their online store. These include a poster print of Steve Purcell&#8217;s cover artwork for the game, and a set of promotional badges, the latter of which were previously only available at conventions such as E3. For International Talk Like a Pirate Day on September 19, 2009, Telltale Games made the first chapter, &#8220;Launch of the Screaming Narwhal&#8221;, available for free on their website. Customers who had already purchased the entire game were instead able to receive a free episode of one of Telltale&#8217;s other episodic games.</p>
<p></p>
<p> Release</p>
<p></p>
<p>Aggregate review scores</p>
<p></p>
<p>Game</p>
<p></p>
<p>GameRankings</p>
<p></p>
<p>Metacritic</p>
<p></p>
<p>&#8221; Launch of the Screaming Narwhal&#8221;</p>
<p></p>
<p>PC: 80%</p>
<p></p>
<p>Wii: 80%</p>
<p></p>
<p>PC: 79%</p>
<p></p>
<p>Wii: 79%</p>
<p></p>
<p>&#8221; The Siege of Spinner Cay&#8221;</p>
<p></p>
<p>PC: 79%</p>
<p></p>
<p>Wii: 80%</p>
<p></p>
<p>PC: 77%</p>
<p></p>
<p>Wii: 79%</p>
<p></p>
<p>&#8221; Lair of the Leviathan&#8221;</p>
<p></p>
<p>PC: 84%</p>
<p></p>
<p>Wii: 85%</p>
<p></p>
<p>PC: 82%</p>
<p></p>
<p>Wii: 80%</p>
<p></p>
<p>&#8221; The Trial and Execution of Guybrush Threepwood&#8221;</p>
<p></p>
<p>PC: 82%</p>
<p></p>
<p>Wii: 82%</p>
<p></p>
<p>PC: 80%</p>
<p></p>
<p>Wii: 83%</p>
<p></p>
<p>&#8221; Rise of the Pirate God&#8221;</p>
<p></p>
<p>PC: 83%</p>
<p></p>
<p>Wii: 80%</p>
<p></p>
<p>PC: 81%</p>
<p></p>
<p>Wii: 82%</p>
<p></p>
<p> Sales</p>
<p></p>
<p>Tales of Monkey Island was a commercial success for Telltale Games, and received a favorable critical response. While Telltale has not released sales figures for the game, Mark Darin reported that the game was Telltale&#8217;s most successful project to date. According to Telltale&#8217;s marketing department, the game was predominately sold as a full season as opposed to being purchased as individual episodes, this was attributed to the strong narrative between episodes in contrast to Telltale&#8217;s previous works. Tales of Monkey Island exceeded the company&#8217;s expectations for sales; Telltale CEO Dan Conners also noted that the game had been the top selling product on Steam for &#8220;a few days&#8221;.</p>
<p></p>
<p> Reception</p>
<p></p>
<p>This section requires expansion.</p>
<p></p>
<p>The first chapter, &#8220;Launch of the Screaming Narwhal&#8221;, was thought by critics to be a respectable start to the game. The chapter&#8217;s puzzles were praised, with GameSpy commenting that puzzles &#8220;generally challenge [the player] just enough without becoming too frustrating&#8221;, while Eurogamer felt Telltale got the puzzle quality &#8220;bang-on time after time&#8221;. However, criticism was directed towards some elements of puzzle design, in particular one puzzle that took the form of a maze. The writing and story were lauded; several reviews commended the humor in the dialogue, though Adventure Gamers felt that writing did not match up to the quality of LeChuck&#8217;s Revenge. Although the chapter&#8217;s supporting cast was derided as weak, critics enjoyed the introduction of de Singe to the series. The voicework for the main characters was praised, as was Land&#8217;s soundtrack. Critics were mostly complimentary towards the episode&#8217;s graphics, with 1UP.com calling Guybrush &#8220;the most convincingly expressive Telltale character yet&#8221;; though concerns were voiced over varied graphical quality between models. The game&#8217;s controls were subject to reproof by a number of reviews, several preferring to use the keyboard controls over Telltale&#8217;s new &#8220;click and drag&#8221; mechanism.</p>
<p></p>
<p>&#8220;The Siege of Spinner Cay&#8221; garnered a similar overall response as the preceding episode. Critics were divided over the quality of the chapter&#8217;s puzzles: Destructoid criticised the design as &#8220;tight and constricted&#8221;, and Adventure Gamers felt that the puzzles wildly varied in quality, while the design was praised as &#8220;pleasantly non-linear&#8221; by Eurogamer and as logical and sensible by PALGN. However, the need for the player to traverse long distances between key locations for mundane tasks was criticised. The episode&#8217;s writing was lauded by reviewers; in particular, praise was bestowed on the chapter&#8217;s opening scene, which introduces Morgan LeFlay. Nevertheless, the story itself was disparaged as merely setting the stage for the future episodes. While the supporting cast was again criticized, the development in the roles of the main characters was approved of. Critics again admired the chapter&#8217;s audio work, with Adventure Gamers praising Kevin Blackton&#8217;s rendition of the human LeChuck as a &#8220;real standout&#8221;, while graphical tweaks over &#8220;The Launch of the Screaming Narwhal&#8221; were also appreciated.</p>
<p></p>
<p> Awards</p>
<p></p>
<p>Tales of Monkey Island has been recipient to a number of publication awards and nominations within the video game industry. Following the game&#8217;s announcement at E3 2009, IGN named it the &#8220;Biggest Surprise&#8221; of the convention, while the game was a finalist for GameSpot&#8217;s E3 Editors&#8217; Choice Award for Best Adventure Game. IGN later nominated the first and third chapters as the best Wii and PC adventure games of the year respectively, the latter losing out to the special edition of The Secret of Monkey Island. For their best and worst video games of 2009, OC Weekly named Tales of Monkey Island as the &#8220;Best Series Revival&#8221; in 2009, and About.com put Tales of Monkey Island as the second best Wii game of the year. Gamasutra gave the game honorable mention for its best PC games of the year, as well as giving similar mention to Telltale Games as one of the top developers of the year, while PC Gamer US awarded the game &#8220;Adventure Game of the Year&#8221;. Nintendo Power also nominated Tales of Monkey Island as the overall game of the year, best WiiWare game and best adventure game of 2009, as well as nominating Morgan LeFlay as the best character of the year.</p>
<p></p>
<p> References</p>
<p></p>
<p>^ &#8220;Tales of Monkey Island Premiere Episode Now Available&#8221;. Telltale Games. 2009-07-27. http://www.telltalegames.com/company/pressreleases/id-87. Retrieved 2009-07-27. </p>
<p></p>
<p>^ a b Eggers, David (2009-11-18). &#8220;R.I.P. Guybrush Ulysses Marley-Threepwood?&#8221;. Telltale Games. http://www.telltalegames.com/community/blogs/id-537. Retrieved 2009-11-18. </p>
<p></p>
<p>^ &#8220;Nintendo Download: Monkey Island and Musketeers, Card Games and Sudoku&#8221;. Nintendo of America. 2009-07-27. http://www.nintendo.com/whatsnew/detail/DRd_o8GBGc9YmWYaRzFdPohhJhcgO842. Retrieved 2009-07-27. </p>
<p></p>
<p>^ a b &#8220;Rise of the Pirate God on WiiWare this Monday!&#8221;. The Telltale Interloper (Telltale Games) VI (1). 2010-01-29. </p>
<p></p>
<p>^ &#8220;Tales Of Monkey Island Hits WiiWare&#8221;. http://n-europe.com/news.php?nid=13439. Retrieved 2009-07-31. </p>
<p></p>
<p>^ a b &#8220;Pirate God&#8217;s on the Wii&#8221;. The International House of Mojo. LF Network, LLC. 2010-02-18. http://www.mixnmojo.com/php/news/showfile.php?id=3788&amp;category=telltale. Retrieved 2010-02-19. </p>
<p></p>
<p>^ a b Eggers, David (2010-02-11). &#8220;Yep, Telltale is making Mac games. See you at MacWorld!&#8221;. Telltale Games. http://www.telltalegames.com/community/blogs/id-572. Retrieved 2010-02-11. </p>
<p></p>
<p>^ &#8220;Store Tales of Monkey Island&#8221;. Telltale Games. 2009-06-01. http://www.telltalegames.com/store/talesofmonkeyisland. Retrieved 2009-06-01. </p>
<p></p>
<p>^ a b c d e f g Tong, Sophia (2009-06-01). &#8220;Tales of Monkey Island First Look&#8221;. GameSpot. http://e3.gamespot.com/story/6210602/tales-of-monkey-island-first-look. Retrieved 2009-06-01. </p>
<p></p>
<p>^ a b c d e Kleinberg, Dante (2009-06-02). &#8220;Preview: Tales of Monkey Island first look&#8221;. Adventure Gamers. http://www.adventuregamers.com/article/id,1024. Retrieved 2009-06-02. </p>
<p></p>
<p>^ a b c d Kietzmann, Ludwig (2009-07-07). &#8220;Review: Tales of Monkey Island (Launch of the Screaming Narwhal)&#8221;. Joystiq. http://www.joystiq.com/2009/07/07/review-tales-of-monkey-island-launch-of-the-screaming-narwhal/. Retrieved 2009-07-09. </p>
<p></p>
<p>^ &#8220;Tales of Monkey Island: History&#8221;. Nintendo of Europe. http://www.nintendo.co.uk/NOE/en_GB/games/wiiware/tales_of_monkey_island_history_14302.html. Retrieved 2009-12-18. </p>
<p></p>
<p>^ &#8220;Q: What&#8217;s another word for pirate treasure?&#8221;. Telltale Games. 21 July 2009. http://www.telltalegames.com/community/blogs/id-477. Retrieved 29 August 2009. </p>
<p></p>
<p>^ &#8220;Treasure Huntin&#8217; with us and Telltale&#8221;. The Tales of Monkey Island Blog. LF Network, LLC. 2009-08-14. http://talesofmi.net/?p=462. Retrieved 2009-08-29. </p>
<p></p>
<p>^ a b c d e Grossman, Dave. (2009-06-01). Tales of Monkey Island First Look Interview. [Streaming media]. GameSpot. http://e3.gamespot.com/video/6210456. Retrieved 2009-06-02. </p>
<p></p>
<p>^ a b &#8220;Tales of Monkey Island: Chapter 1 &#8220;Launch of the Screaming Narwhal&#8221;". MobyGames. 2009. http://www.mobygames.com/game/windows/tales-of-monkey-island-chapter-1-launch-of-the-screaming-narwhal/credits. Retrieved 2010-02-01. </p>
<p></p>
<p>^ a b Bregger, Patrick (2009). &#8220;Tales of Monkey Island: Chapter 4 &#8220;The Trial and Execution of Guybrush Threepwood&#8221;". MobyGames. http://www.mobygames.com/game/windows/tales-of-monkey-island-chapter-4-the-trial-and-execution-of-guyb/credits. Retrieved 2010-02-01. </p>
<p></p>
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<p>^ a b c Ely, Sean (2009-08-20). &#8220;PC Review Tales of Monkey Island Episode 2: &#8220;The Siege of Spinner Cay&#8221;". GamePro. IDG. http://gparcade.blogfaction.com/article/110421/pc-review-tales-of-monkey-island-episode-2-the-siege-of-spinner-cay/. Retrieved 2010-01-18. </p>
<p></p>
<p>^ Cook, Jim (2009). &#8220;Tales of Monkey Island Ep. 2: &#8220;The Siege of Spinner Cay&#8221; Review (PC)&#8221;. GDN Network. http://www.gamersdailynews.com/article-2069-Tales-of-Monkey-Island-Ep-2-The-Siege-of-Spinner-Cay-Review-PC.html. Retrieved 2010-01-18. </p>
<p></p>
<p>^ a b Gillman, Dan (2009-08-20). &#8220;Tales of Monkey Island: &#8220;The Siege of Spinner Cay&#8221;". Mygamer.com. http://www.mygamer.com/index.php?page=gameportal&amp;mode=reviews&amp;id=555495. Retrieved 2010-01-18. </p>
<p></p>
<p>^ a b Liebman, Dan (2009-08-28). &#8220;Tales of Monkey Island Chapter 2: &#8220;Siege of Spinner Cay&#8221;". GameZone. http://pc.gamezone.com/gzreviews/r38964.htm. Retrieved 2010-01-18. </p>
<p></p>
<p>^ a b Reboucas, Eduardo (2009-09-10). &#8220;Tales of Monkey Island Chapter 2: &#8220;The Siege of Spinner Cay&#8221; PC&#8221;. Game Revolution. http://www.gamerevolution.com/review/pc/monkey-island-chapter-2. Retrieved 2010-01-18. </p>
<p></p>
<p>^ &#8220;Best of PC E3 2009 Awards&#8221;. IGN. 2009-06-11. http://uk.pc.ign.com/articles/992/992655p2.html. Retrieved 2010-01-12. </p>
<p></p>
<p>^ &#8220;E3 09 Editors&#8217; Choice Award Best Adventure Game&#8221;. GameSpot. 2009-06-11. http://uk.gamespot.com/special_feature/e3-2009-editors-choice/genres/index.html?page=2. Retrieved 2010-01-11. </p>
<p></p>
<p>^ &#8220;Wii Best Adventure Game 2009&#8243;. IGN. 2009. http://uk.bestof.ign.com/2009/wii/best-adventure-game.html. Retrieved 2010-01-11. </p>
<p></p>
<p>^ &#8220;PC Best Adventure Game 2009&#8243;. IGN. 2009. http://uk.bestof.ign.com/2009/pc/best-adventure-game.html. Retrieved 2010-01-11. </p>
<p></p>
<p>^ Mai, Peter (2009-12-22). &#8220;Best and Worst Video Games of 2009&#8243;. OC Weekly. Village Voice Media. http://blogs.ocweekly.com/heardmentality/video-games&#8212;humor/the-2009-game-of-the-year/index.php. Retrieved 2010-01-11. </p>
<p></p>
<p>^ Herold, Charles (2009). &#8220;The Top 10 Wii Games of 2009&#8243;. About.com. The New York Times Company. http://nintendo.about.com/od/toppicks/tp/top10games2009.htm. Retrieved 2010-01-11. </p>
<p></p>
<p>^ Remo, Chris (2009-12-07). &#8220;Gamasutra&#8217;s Best Of 2009: Top 5 PC Games&#8221;. Gamasutra. http://www.gamasutra.com/view/news/26234/Gamasutras_Best_Of_2009_Top_5_PC_Games.php. Retrieved 2010-01-11. </p>
<p></p>
<p>^ Remo, Chris (2009-12-17). &#8220;Gamasutra&#8217;s Best Of 2009: Top 5 Developers&#8221;. Gamasutra. http://www.gamasutra.com/view/news/26242/Gamasutras_Best_Of_2009_Top_5_Developers.php. Retrieved 2010-01-11. </p>
<p></p>
<p>^ Harper, Nikki (2010-02-03). &#8220;Monkey Island DVD, Raves and Graves&#8221;. Telltale Games. http://www.telltalegames.com/community/blogs/id-567. </p>
<p></p>
<p>^ &#8220;Nominations for the 2009 Nintendo Power Awards&#8221;. Nintendo Power (Future US): pp.7273. January 2009. http://www.nintendopower.com/images/NP250_NPA2009.jpg. Retrieved 2009-01-11. </p>
<p></p>
<p> External links</p>
<p></p>
<p>Tales of Monkey Island at Telltale Games</p>
<p></p>
<p>Tales of Monkey Island at The International House of Mojo</p>
<p></p>
<p>Tales of Monkey Island on the Monkey Island wiki</p>
<p></p>
<p>v  d  e</p>
<p></p>
<p>The Monkey Island series and related topics</p>
<p></p>
<p>Video games</p>
<p></p>
<p>The Secret of Monkey Island   Monkey Island 2: LeChuck&#8217;s Revenge   The Curse of Monkey Island   Escape from Monkey Island   Tales of Monkey Island</p>
<p></p>
<p>Universe</p>
<p></p>
<p>World of Monkey Island   Guybrush Threepwood   Elaine Marley   LeChuck</p>
<p></p>
<p>Developers</p>
<p></p>
<p>Ron Gilbert   Dave Grossman   Tim Schafer   Sean Clark   Michael Stemmle   Michael Land   LucasArts   Telltale Games</p>
<p></p>
<p>Technology</p>
<p></p>
<p>SCUMM   GrimE   iMuse</p>
<p></p>
<p>v  d  e</p>
<p></p>
<p>Video games developed by Telltale Games</p>
<p></p>
<p>Bone series</p>
<p></p>
<p>Out from Boneville  The Great Cow Race</p>
<p></p>
<p>CSI series</p>
<p></p>
<p>3 Dimensions of Murder  Hard Evidence  Deadly Intent</p>
<p></p>
<p>Sam &amp; Max series</p>
<p></p>
<p>Sam &amp; Max Save the World  Sam &amp; Max Beyond Time and Space</p>
<p></p>
<p>Other titles</p>
<p></p>
<p>Strong Bad&#8217;s Cool Game for Attractive People  Tales of Monkey Island  Wallace &amp; Gromit&#8217;s Grand Adventures</p>
<p></p>
<p>People</p>
<p></p>
<p>Jared Emerson-Johnson  Dave Grossman  Steve Purcell  Michael Stemmle</p>
<p></p>
<p> Categories: 2009 video games | Comedy video games | Episodic video games | LucasArts games | Mac OS games | Monkey Island | Point-and-click adventure games | Telltale Games | Video games about pirates | Video games developed in the United States | WiiWare games | Windows games | Video game sequelsHidden categories: Articles to be expanded from January 2010 | All articles to be expanded</p>
<div>
<p>I am <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/3433085']);" href="http://www.chinaqualitycrafts.com/">China Crafts Suppliers</a> writer, reports some information about <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/3433085']);" href="http://www.chinaqualitycrafts.com/buy-marcasite_sterling_silver_ring/" title="marcasite sterling silver ring">marcasite sterling silver ring</a> , <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/3433085']);" href="http://www.chinaqualitycrafts.com/buy-spa_supply_store/" title="spa supply store">spa supply store</a>.</p>
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<p>				<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/S8q4YB4l-Tk?fs=1"></param><param name="allowFullScreen" value="true"></param>
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<p>Trailer &#8212; Cars 2: The Video Game Check out the action from Cars 2: The Video Game. Spies wanted. Facebook: www.facebook.com Available now: bit.ly *** More Disney video games&#8230; Check out LEGO Pirates of the Caribbean: The Video Game&#8230;. www.youtube.com *** Visit the&#8230;<br />
<strong>Video Rating: 4 / 5</strong></p>
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		<title>It All Starts With Workplace Culture!</title>
		<link>http://manuelmarino.com/it-all-starts-with-workplace-culture/</link>
		<comments>http://manuelmarino.com/it-all-starts-with-workplace-culture/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 08:06:22 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[actor]]></category>
		<category><![CDATA[amp]]></category>
		<category><![CDATA[business performance]]></category>
		<category><![CDATA[compliance]]></category>
		<category><![CDATA[conviction]]></category>
		<category><![CDATA[definitions]]></category>
		<category><![CDATA[director]]></category>
		<category><![CDATA[discussion]]></category>
		<category><![CDATA[doubt]]></category>
		<category><![CDATA[expert]]></category>
		<category><![CDATA[Feedback]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[impact]]></category>
		<category><![CDATA[lack]]></category>
		<category><![CDATA[ORGANISATIONAL]]></category>
		<category><![CDATA[page]]></category>
		<category><![CDATA[Regional]]></category>
		<category><![CDATA[reputation]]></category>
		<category><![CDATA[respect]]></category>
		<category><![CDATA[statement]]></category>
		<category><![CDATA[table]]></category>
		<category><![CDATA[Team]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[turn]]></category>
		<category><![CDATA[value]]></category>

		<guid isPermaLink="false">http://manuelmarino.com/it-all-starts-with-workplace-culture/</guid>
		<description><![CDATA[
				
				 by brizzle born and bred
Workplace Culture is the way we do things around here &#8211; and it creates a feeling that impacts on business performance, compliance, reputation and staff engagement.
I remember around the turn of the century I was doing a briefing (as a consultant) for a small team of executives from a professional [...]]]></description>
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<p>Workplace Culture is the way we do things around here &#8211; and it creates a feeling that impacts on business performance, compliance, reputation and staff engagement.</p>
<p>I remember around the turn of the century I was doing a briefing (as a consultant) for a small team of executives from a professional firm. We were debating what actually is workplace bullying. Most of the senior team were getting passionately involved in the discussion. A female executive who was not so passionately involved and obviously quite annoyed about the time it was taking to discuss such a &#8216;ineffectual&#8217; matter stood up and blurted &#8216;Actually all I want to know is how far I can go before we call it bullying&#8217;. Not an unreasonable question but perhaps it was the lack of thought and sarcastic tone in the delivery that drove me to react (and quite unprofessionally I may add) &#8216;Well how far do you want to go?&#8217; I replied. Not surprisingly she responded: &#8216;Well that&#8217;s what we are paying you to tell us Stephen Bell-HR Expert!&#8217; Suddenly I was caught in the battle. There were some smirks, giggles and &#8216;oh yeahs&#8217; from one or two of the ten executives that were sitting around the table. All of a sudden I was being hit head on by &#8216;the way we do things around here.&#8217;</p>
<p><span id="more-57096"></span></p>
<p>This was, in fact, an opportunity for the Regional Director to stand up and point to the organisational values. This was an opportunity for the HR executive to make a speech about making this an engaging workplace for people and the lines should be drawn by the value of our values. And then I, Stephen Bell (HR Expert!) could recite the definitions outlined in local OH&amp;S guidelines. None of this happened. I did lamely recite the values probably with a quarter the conviction the Regional Director could have and encouraged them to turn to page 20 in their manuals where they could find the local definition of workplace bullying.</p>
<p>The Regional Director and HR Director remained relatively silent; the discussion lasted another 20 minutes before we all cordially shook hands and splintered off in our different directions to lead our very different lives. I left with a certain feeling about this organisation &#8211; &#8216;Arrogant, undefined about behaviour and culture, aggressive and rudderless, lacking leadership.&#8217; Perhaps unfair judgements, but real and powerful feelings for me. And if &#8216;that moment&#8217; was indicative of the leadership behaviours, &#8216;arrogant, undefined about behaviour and culture, aggressive and lacking leadership&#8217; become justifiable descriptions of the workplace culture. And in &#8216;that moment&#8217; it was actually what was not said by the Regional Director and HR Director that was more powerful than what was actually spoken by the lady executive.</p>
<p>          ]]&gt;</p>
<p>I also left that session with a resolve never to walk into a training session about workplace bullying and culture without &#8216;my actors&#8217;. Yes those actor friends of mine ensure people can see what we mean by &#8216;over the line&#8217; rather than just discussing it. It was also then that I decided that iHR Australia and iHR Asia would start focusing on assisting organisations to properly define their workplace cultures so that leaders could properly articulate what was meant by a desirable, compliant and productive workplace culture that attracts the kind of people we want. More importantly my actors would give them the opportunity to see how they act every day has a direct impact on culture and subsequently on performance, compliance, reputation and staff engagement.</p>
<p>Defining workplace culture or the way we do things around here is an interesting process. It is about creating statements that align to organisational values but are more active. The workplace culture statement is an indicator of the pattern of behaviours we want to see. For example a workplace culture statement arising from the often articulated workplace value &#8216;Respect&#8217; may be &#8216;We listen to and analyse the professional views of others&#8217;, &#8216;We listen to ideas and views from those around us or &#8216;We do not personally attack individuals when giving them professional feedback&#8217;. When developing &#8216;culture statements&#8217; you may not cover every behaviour for every probable situation, but you leave leaders and employees within the organisation in no doubt what the &#8216;indicative behaviours&#8217; of the organisations workplace culture are.</p>
<p>In general, organisations that are taking the time to clearly articulate what the workplace culture should look like are actually becoming strategic about workplace culture. That means recognising that workplace culture can be a driving factor in achieving organisational goals. They realise that culture can drive a range of important elements of the organisation. In order to explain the &#8216;business&#8217; impacts of a good, bad or indifferent workplace culture I have identified three key workplace culture areas of impact. Simply I am saying that workplace culture impacts on:</p>
<p>;</p>
<p> for current and future employees, customers, stakeholders and business partners;</p>
<p>, in particular the organisations ability to comply with policies and regulations.</p>
<p>In my forthcoming articles I will explain exactly why I believe workplace culture should be part of the strategic agenda for organisations aiming for sustainable success.</p>
<p>In 2009 as we start to emerge from the economic recession brought upon predominantly by an industry, and subsequently, workplace cultures where the unacceptable often became acceptable it is interesting to ask ourselves where business cultures will find themselves in 2010.</p>
<p>Looking forward the danger is that leaders will feel compelled to immerse their organisations in practices that reduce risk and drive a conservative rigour that, will in turn, stifle workplace cultures once labelled innovative, responsive and entrepreneurial.</p>
<p> </p>
<div>
<p>Founding director and CEO of iHR Australia and iHR Asia, Stephen Bell is an entrepreneur, business leader and renowned facilitator. Under his leadership, iHR Australia has established a varied client base ranging from government to more than 2000 multi nationals, large corporates, Start Ups/Greenfields and Not-for-Profit organisations across Australia and Asia.<br />You can access his blog at <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/4262845']);" href="http://sbellihr.wordpress.com/">http://sbellihr.wordpress.com/</a> &#8211; for more information about iHR Australia, please visit <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/4262845']);" href="http://www.ihraustralia.com.au">http://www.ihraustralia.com.au</a>.</p>
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		<title>Advantages Of Kids Audio Books</title>
		<link>http://manuelmarino.com/advantages-of-kids-audio-books/</link>
		<comments>http://manuelmarino.com/advantages-of-kids-audio-books/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 10:06:03 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Audio]]></category>
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				 by eskimoblood
Emergence of new technologies in modern era, make the things possible which were beyond the thinking of a human, few years ago. Audio book comes with the revolutionary things, which have changed the traditional way of reading of peoples who have been using it for many years. There are numerous kids audio books [...]]]></description>
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<p>Emergence of new technologies in modern era, make the things possible which were beyond the thinking of a human, few years ago. Audio book comes with the revolutionary things, which have changed the traditional way of reading of peoples who have been using it for many years. There are numerous kids audio books available for the kids online on the various websites as well as in the market in the form of CDs. There are many website on which you can download audio books for kids free while you have to pay for the audio books on many sites.</p>
<p>It is more beneficial for kids to make their study interesting through the audio books. Have a glance on the benefits of the children audio books which are as follows:</p>
<p><span id="more-56570"></span></p>
<p>•    Improving Listening Skills<br />One of the main benefits of audio book is that it will improve listening skills of the kids as most of the branded head phones block out sound distractions. Thus, kids can concentrate in listening the audio books without any interruption.      </p>
<p>          ]]&gt;</p>
<p>•    Improving Imagination<br />As children listen the stories, visual images are created in their mind which will help them to improve the imagination skill. It will also give the same feelings as active reading to the kids. </p>
<p>•    More than one kid use it simultaneously<br />More than one kid can listen audio books simultaneously which is not possible in case of physical books. Thus, kids can enjoy themselves by listening audio books along with the whole family.</p>
<p>•    Improvement in comprehension &amp; Vocabulary<br />The sound in audio books is of professional readers, authors or actors. Their voice especially pronunciation of words is good and give the meaning of words very clearly. Thus, kids learn many new words along with their appropriate pronunciation. This will help to kids in improving comprehension and vocabulary of the English words.</p>
<p>•    Motivation<br />Children will be motivated after reading the audio books; they can&#8217;t be motivated by the physical book. Listening audio books have more impact than physical book as professional readers read the book in the audio book and they have capability to motivate kids by their impressive sound and appropriate pronunciation.  </p>
<p>•    Helpful in creating reader<br />As we have mentioned in the above that audio books are read by the professional reader, author as well as actor. Their pronunciation, voice inflection and the way of reading is fully professional and kids learn it thoroughly. Thus, kids can be a professional reader by listening the audio books.  </p>
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<p>Listen to outstanding <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/4960437']);" href="http://www.jagamaga-audiobooks.com/">classic audiobooks</a> on your mobile devices.We are the only provider of enhanced Public Domain audio books. For more information please visit: <a rel="nofollow" onclick="javascript:_gaq.push(['_trackPageview', '/outgoing/article_exit_link/4960437']);" href="http://www.jagamaga-audiobooks.com/">kids audio book</a></p>
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		<title>Khmer Music, A Rich Musical Tradition</title>
		<link>http://manuelmarino.com/khmer-music-a-rich-musical-tradition/</link>
		<comments>http://manuelmarino.com/khmer-music-a-rich-musical-tradition/#comments</comments>
		<pubDate>Mon, 11 Jul 2011 09:23:22 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[actor]]></category>
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		<description><![CDATA[
				
				 by Epiclectic
 Music in the nation of Cambodia has a long and rich history, dating back to the era of the Khmer empire. More recently it has been coloured by western influences, particularly after the demise of the Communist regime in the country. Cambodia is recognized both for its folk and classical compositions as [...]]]></description>
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<p> Music in the nation of Cambodia has a long and rich history, dating back to the era of the Khmer empire. More recently it has been coloured by western influences, particularly after the demise of the Communist regime in the country. Cambodia is recognized both for its folk and classical compositions as well as its popular music.</p>
<p>The folk music of Cambodia has its roots in ancient times, and is considered to portray Hindu influences in its melodies and structure. The Siem Reap area is well known for its kantrum music which is thought to be derived from Thai tradition. Cambodian music is inseparable from the dance forms of the nation, particularly religious dances which depict myths and legends of the Cambodian tradition. These dances are typically accompanied by a pinpeat orchestra featuring instruments such as the roneat (bamboo xylophone), ching (cymbal), sralay (oboe), pia au (flute), gong (bronze gong), chappay (bass banjo), tro (violin) as well as different kinds of drums.</p>
<p><span id="more-55683"></span></p>
<p>Each movement performed by the dancer represents a particular idea or thought, or aims to convey a particular message. Classical music and dance in Cambodia were revived in the 1960s by the patronage of Princess Norodom Bopha Devi.</p>
<p>Cambodian popular music has gained a great following in the country, and may be subdivided into the ramkbach and ramvong styles. Ramkbach is affiliated with the folk music of Thailand, while ramvong is identified as slow paced dance music.</p>
<p>Modern music has made strong inroads into the mindsets of Cambodians, particularly the young, with many songs accompanied by a video featuring an actor or actress (or both) dancing and moving their lips as if they were actually singing the song.</p>
<p>Today music is inextricably linked to the popular culture of Cambodia and is a major source of entertainment for the masses. Cambodian music is enthralling and inspiring, and presents a distinctive idea or story to the listener. Renowned Cambodian artistes include Sinn Sisamouth, Pan Ron, Ros Sereysothia, Meng Keo Pichenda, Lour Sarith and Noy Vannet.</p>
<p>The affluent traveller seeking a <a rel="nofollow" href="http://www.raffles.com/EN_RA/Property/RGA/" target="_blank">Siem Reap hotel</a> will be delighted with the Raffles Grand Hotel dAngkor. This exceptional <a rel="nofollow" href="http://www.raffles.com/EN_RA/Property/RGA/Location_Attractions/Hotel_Information.htm" target="_blank">hotel Siem Reap</a> offers is renowned for its elegant rooms and gracious hospitality. </p>
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<p>
Pushpitha Wijesinghe is an experienced independent freelance writer. He specializes in providing a wide variety of content and articles related to the travel hospitality industry.</p>
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<p>More <a href="http://manuelmarino.com/music/">Music Articles</a></p>
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		<title>Watch Heredity movie online &#124; Download Heredity movie</title>
		<link>http://manuelmarino.com/watch-heredity-movie-online-download-heredity-movie/</link>
		<comments>http://manuelmarino.com/watch-heredity-movie-online-download-heredity-movie/#comments</comments>
		<pubDate>Fri, 08 Jul 2011 18:02:31 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Movies]]></category>
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		<description><![CDATA[
				
				 by mdverde
Watch Heredity movie – Get Ready To Be Bitten By Addictive Entertainment!
Watch Heredity movie and taste a highly-addictive flavor of entertainment, which will add the spark of joy into your fun-hungry eyes. Based on a splendid storyline, embracing gripping drama and high-voltage action, Heredity is a truly spellbinding movie. Moreover, each actor has [...]]]></description>
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<p>Watch Heredity movie – Get Ready To Be Bitten By Addictive Entertainment!</p>
<p><a href="http://www.moviesfunzone.com/download-heredity-movie">Watch Heredity movie</a> and taste a highly-addictive flavor of entertainment, which will add the spark of joy into your fun-hungry eyes. Based on a splendid storyline, embracing gripping drama and high-voltage action, Heredity is a truly spellbinding movie. Moreover, each actor has perfectly stepped inside the shoes of his/her character to offer an enhanced charm to this flick. Finding flaws in the direction of Heredity is also next to impossible. So, if you are in a mood to enjoy this attention-grabbing movie, then read on.</p>
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		<title>Comic-Con International San Diego 2010</title>
		<link>http://manuelmarino.com/comic-con-international-san-diego-2010/</link>
		<comments>http://manuelmarino.com/comic-con-international-san-diego-2010/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 03:03:05 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
				<category><![CDATA[Games]]></category>
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		<description><![CDATA[
				
				 by Wright Way Photography
Comic-Con International San Diego 2010 becomes the world&#8217;s largest gathering of comic book fans and is being held in California from July 22nd to 25th. In addition to comic books, Hollywood, TV Networks and videogame makers also take part in this convention and have chances to enjoy costumed heroes and fantasy. [...]]]></description>
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<p style="text-align: justify;"><strong>Comic-Con International</strong> San Diego 2010 becomes the world&#8217;s largest gathering of comic book fans and is being held in California from July 22nd to 25th. In addition to comic books, Hollywood, TV Networks and videogame makers also take part in this convention and have chances to enjoy costumed heroes and fantasy. As far as people concerned, everyone is favour of a costume party or so-called <strong>cosplay </strong>costume.  According to Comic-con marketing director David Glanzer, this <strong>pop-culture </strong>convention has grown in recent years thanks to Hollywood&#8217;s love affair with action heroes.</p>
<p style="text-align: justify;"> </p>
<p><span id="more-55529"></span></p>
<p style="text-align: justify;"> Also, Comic-Con 2010 also receives the participation of celebrity guests including mega stars <strong>Brad Pitt</strong> and Angelina Jolie. Moreover, this event has helped introduced films such as Iron Man and <strong>Avatar </strong>to tremendous box office success.  This year, the number of new films being revealed has approximately doubled. About 125,000 fans of comic books, movies, comic costumes, and video games are anticipated to attend the 4-day event. Let’s enjoy the collection of photos of this event at San Diego Convention Center as follows:</p>
<p style="text-align: justify;"> </p>
<p style="text-align: justify;"><strong>Superheroes at Comic-Con 2010</strong></p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Tracy Ho wears special contact lenses to complete her look as Tayuya from the anime cartoon &#8220;<strong>Naruto</strong>.&#8221;</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Rowan Weir displays an original costume during Comic-Con</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">The Mighty Morphin Power Rangers attend Comic-Con</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">John Welch of Hollywood, dressed as the game character Master Chief, walks around the Comic-Con floor</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Mike Puffley dresses as Citizen V from the Thunderbolts during Comic-Con</p>
<p style="text-align: center;"> </p>
<p style="text-align: justify;"><strong>Celebrities at Comic-Con 2010</strong></p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Meagan VanBurkleo<strong> </strong>appears at the convention in character makeup</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Actor David Hasselhoff dances with his daughters Taylor Ann Hasselhoff and Hayley Hasselhoff at Comic-Con 2010</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Actor Nicolas Cage at Summit Entertainment&#8217;s &#8220;Drive Angry 3D&#8221; panel</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;"><strong>Angelina Jolie </strong>also appeared at Comic-Con and answered questions Thursday regarding her latest movie <strong>“Salt”</strong></p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;"><strong>Mary-Louise Parker</strong></p>
<p style="text-align: center;"> </p>
<p style="text-align: center;">
<p style="text-align: center;"> </p>
<p style="text-align: justify;"><strong>Scenes from Comic-Con 2010</strong></p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Attendees dressed as &#8220;Chef Vader&#8221;(R) and a storm trooper from <strong>Star Wars</strong> arrive at the pop culture convention Comic Con in San Diego, California</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Comic fans head into the San Diego Convention Center from the Gaslamp Quarter</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Some comic characters are standing out the San Diego Convention Center</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Babes of Comic-Con 2010</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"></p>
<p style="text-align: center;">Actors Sylvester Stallone (L) and Dolph Lundgren receive an award from the Guinness Book of World Records for creating the most successful sports franchise in film history with the film &#8220;Rocky&#8221; during a press conference for the upcoming Lionsgate motion picture &#8220;The Expendables&#8221; at Comic Con</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;">
<p style="text-align: center;"> </p>
<p style="text-align: justify;"><strong>Related links:</strong></p>
<p style="text-align: justify;"><strong>Comic-Con 2009, the Comic Convention</strong></p>
<p style="text-align: justify;"><strong>Comic Book Conventions</strong></p>
<p style="text-align: justify;"><strong>A guide to Comic-Con International</strong></p>
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<p>I am an internet marketer and freelance photographer. I maintain various sites and blogs with a large audience</p>
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		<title>Movie Review &#8211; &#8220;Up&#8221;</title>
		<link>http://manuelmarino.com/movie-review-up/</link>
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		<pubDate>Tue, 28 Jun 2011 15:02:53 +0000</pubDate>
		<dc:creator>Manuel Marino</dc:creator>
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				 by Ja-ae
From Academy Award-nominated director Pete Docter (Monsters, Inc.) and Disney*Pixar comes the newest animated big-screen hit, &#8220;UP&#8221;. You are invited on a hilarious and heartwarming journey into a lost world, with the least likely duo on Earth.
In the 1930&#8242;s, a beacon of hope for a down-and-out American public was a rich, clever and [...]]]></description>
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<p>From Academy Award-nominated director Pete Docter (Monsters, Inc.) and Disney*Pixar comes the newest animated big-screen hit, &#8220;UP&#8221;. You are invited on a hilarious and heartwarming journey into a lost world, with the least likely duo on Earth.</p>
<p>In the 1930&#8242;s, a beacon of hope for a down-and-out American public was a rich, clever and handsome adventurer named Charles F. Muntz (voice of Christopher Plummer). His famous mantra &#8220;Adventure is out there!&#8221; inspired his biggest fans, youngster Carl and Ellie (voice of Elie Docter).</p>
<p><span id="more-55215"></span></p>
<p>Carl Fredrickson (voice of legendary actor Ed Asner) is not your everyday hero. He&#8217;s a bit of a grouch, but in the tradition of the great Walter Matthau and Spencer Tracy, &#8220;he&#8217;s a grouch you can love.&#8221; After retiring from the balloon business he is forced to leave the home he and his late wife, Ellie, built together. But don&#8217;t look for this 78-year-old to move into the old folks home&#8230;he&#8217;s going to live the rest of his life on his own terms. </p>
<p>Instead he takes to the skies! He ties thousands of balloons to the roof, lifting the house into the air and heads south, finally fulfilling the promise he made to his wife so many years ago&#8230;to follow the search started by the adventurer Charles F. Muntz for proof of a rare and fantastic 13-foot-tall flightless bird from a remote mountain in South America.</p>
<p>But every great adventure has its unexpected challenges and nightmares. Carl&#8217;s manifest themselves in the form of an enthusiastic, overly optimistic, 8-year-old Junior Wilderness Explorer from Tribe 54, Sweat Lodge 12, named Russell (voice of 9-year-old Jordan Nagai, making his acting debut). Equipped with a backpack loaded with official Wilderness Explorer camping gear, Russell is ready for a wilderness adventure. Here comes the challenging (and often hilarious) part: his only camping experience to date was in his own living room, his knowledge of all things outdoors comes from books and he&#8217;s never left the city!</p>
<p>Their journey would not be complete without surviving extreme weather, treacherous terrain, strange inhabitants of a lost world-as well as each other. The &#8220;strange inhabitants&#8221; include Kevin (voice of Bob Peterson), an extremely rare 13-foot-tall flightless bird with a sweet tooth (something he and Russell have in common) and a penchant for getting himself into some very curious and seemingly impossible situations.</p>
<p>Then there are the members of a pack of dogs on a mission to capture a rare bird that their master is pursuing, which includes Dug, a lovable golden mutt mocked as the nerd of the pack. Pack leader is Alpha (voice of Bob Peterson), a menacing-looking, black-as-night Doberman Pincher. Beta (voice of Delroy Lindo), a tough Rottweiler, is Alpha&#8217;s lieutenant, and Gamma (voice of Jerome Ranft), a rough-and-tumble Bulldog, is Alpha&#8217;s hench-dog. All the dogs have high-tech collars that give them unusual abilities specially designed for sinister hunting expeditions, including GPS tracking and translating their thoughts into speech. Having been sent into the jungle on a &#8220;Special&#8221; mission, Dug accidentally succeeds when he discovers the bird following Carl and Russell. Now they are being pursued through the jungle by Dug&#8217;s own pack and nothing will detract this pack from their mission. Well, maybe a squirrel!<br />
Along the way &#8220;Carl discovers that life&#8217;s true adventure can be found not in travel or great accomplishments, but in the everyday relationships that we have with friends and family&#8221;.</p>
<p>A special note to all you movie buffs out there: John Ratzenberger gives voice to the Construction Foreman Tom who tries to persuade Carl to sell his home to Tom&#8217;s boss, a major contractor. Mr. Ratzenberger is the only actor to voice a character in all 10 of Disney*Pixar&#8217;s films.</p>
<p>&#8220;UP&#8221; is rated PG for some peril and action.</p>
<p>Also showing&#8230;&#8221;Night At The Museum: Battle Of The Smithsonian&#8221;<br />
Rated PG for mild action and brief language. &#8220;In the World&#8217;s Biggest Museum, Something Huge is About to Go Down. When Everything Comes to Life, There&#8217;s One Man For the Job&#8221;.<br />
Starring Ben Stiller, Owen Wilson, Steve Coogan, Robin Williams</p>
<p>Also showing&#8230;&#8221;Star Trek&#8221; Rated PG-13<br />
From director J.J. Abrams and Starring: Chris Pine, Zachary Quinto, Bruce Greenwood, Eric Bana, Karl Urban, Simon Pegg, Leonard Nimoy</p>
<p>Also showing&#8230;&#8221;Land of the Lost&#8221; &#8220;Right Place, Wrong Time&#8221; Rated PG-13<br />
Starring: Will Ferrell, Anna Friel, Danny McBride</p>
<p>Also showing: &#8220;Terminator Salvation&#8221; &#8220;The End Begins&#8221; Rated PG-13<br />
Starring: Christian Bale, Sam Worthington</p>
<p>Also showing: Now in it&#8217;s 5th Week&#8230;&#8221;Angels and Demons&#8221; &#8220;The holiest event of our time. Perfect for their return&#8221; Rated PG-13 for sequences of violence, disturbing images and thematic material.<br />
From director Ron Howard and Starring: Tom Hanks, Ayelet Zurer</p>
<div>
<p>Keith Johnson enjoys going to the movies, especially with his 10-year-old daughter. You can learn more by viewing his blog, Movie Reviews <a target="_new" href="http://keiths-movies.blogspot.com/">http://keiths-movies.blogspot.com</a></p>
</div>
<p>Related <a href="http://manuelmarino.com/movie-reviews/">Movie Reviews Articles</a></p>
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