Artwork Displayed in Unusual Places
May 12, 2008
Joyce Boncal wrote this exclusive article for us.
Artwork Displayed in Unusual Places
If you’re young, budding artist, hoping to be discovered, where can you display your artwork? There is always your own web page but I wouldn’t recommend it unless you can afford to advertise that web page. This very web environment, ManuelMarino.com, is a good starting place. You might try your local library. Some libraries show works of art by local artists but are sure to ask if they also sell artwork on commission.
Also consider entering your work at a country fair or displaying your work in offices and restaurants. Contact your area art league for their ideas about local opportunities. If you’re a student at a college, most have yearly art shows. Then there are craft consignment shops selling everything from jewelry to framed photographs.
How about a local laundromat? Wait, before you laugh, think of the high volume of traffic a laundromat gets. I’m thinking of a local laundromat that is a cafe, laundry center, and entertainment hub called Spin Cycle Cafe Laundromat in Newington, CT. In addition to people coming in to do laundry, you have people coming in to eat, people coming in to watch a movie, etc. all the while your painting, photograph, or sketch is hanging on the wall for all the world to see.
At Spin Cycle, on the wall, are several paintings and pieces of art. One captivating piece of work was created by an artist named Lindsey Behrens. It’s a silkscreen piece of artwork where she used two different woodcuts to get the desired effect. The background is the earth as seen from outerspace and the foreground is a caveman in a flying saucer flying over the earth. There is something mesmerizing about this piece of artwork so I wasn’t surprised when I learned that it sold for $210.00.
I called Lindsey to learn about her art education. She studied art in college and gets her art inspiration from her young son and the outdoor environment around her. She heard about displaying artwork at Spin Cyle simply by word of mouth. She recommends young artists try to display their work at art shows, frame shops, galleries, art events, and, of course laundromats.
You just never know where your art talent might be discovered.
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Game Engine
November 16, 2007
Dr. Roberto Dillon has written this article about his Music-Emotion Driven Game Engine. I think this idea to really have potential.
Game Engine
In the fast developing world of videogames, sound has traditionally played a less important role than other features, such as graphics. Nonetheless, recently, due to the latest technological advances, both developers and audiences alike have understood how much sound and music can do to enhance gaming experiences and increase the overall realism and emotional impact of virtual worlds.
Today, many music games are being released with great acclaim on different formats but many of these games tend to be in the rhythm/action category where the player is actually “reacting” to music while a real and natural “interaction” with this medium is still lacking.
This aspect is currently being addressed by a team of researchers and developers at Nanyang Polytechnic in Singapore, led by Italian computer engineer Dr. Roberto Dillon, with a project codenamed M-EDGE (“Music-Emotion Driven Game Engine”) which is fully supported by the National Research Foundation of Singapore.
The underlying idea of the project is to assess and further investigate music related cognitive science topics and integrate the results into games by designing and developing an interactive and emotionally-aware musical game engine that enables players to experiment with a completely new gaming interface.
In fact, by using this engine as a development tool, game developers will be able to build content on top of it where players are not limited to control their actions in the virtual world by using standard interfaces, like a mouse or keyboard, but also to directly affect the game progress by expressing emotional content through the playing of a real musical instrument.
To accomplish this, M-EDGE will be developed to recognize different basic emotions (like happiness, sadness and anger) as expressed by players in their musical playing on an instrument of their choice like flute, guitar, violin or drums.
This information can then be used to control the game accordingly by allowing the player’s in-game character to perform particular tasks or by developing the game story in particular directions. For example, one of the games currently being designed by Dr. Dillon to test the system capabilities is based on the well known legend of the Pied Piper of Hamelin. In the game the player will impersonate the Piper himself by actually playing a flute and go through the storyline, including its multiple endings as described by different versions of the original legend, according to the emotions he will be able to express through his very own playing and hence decide the fate of Hamelin young people.
Obviously, this kind of games would be a great tool for players who have previous musical knowledge and know how to play a musical instrument, nonetheless special attention will also be dedicated to give a chance of successful playing to people who never played music before. This will be achieved by allowing prospective players to experiment with simple percussive instruments so as to give a chance and an incentive to get into the fascinating world of music making through games to as many people as possible.
The Singaporean team believes the concept of an emotion-based music game engine like this would represent a leap forward within the music games genre and could also have a strong potential for commercial exploitations, besides having a valuable educational side. In fact, as suggested, it will actually encourage people to learn and practice music through a challenging and fun tool where all players, from beginners to professionals, will be given a chance to freely express themselves through music, something no other game has ever done before.
Besides these, more serious and medical applications could also be possible: the final framework could, in fact, be a valuable tool in assisting emotionally impaired people to practice and experiment with their feelings under supervision of a physician/psychologist.
The project, though still in its early stages, is raising a good interest in the gaming community and has already been presented at the Game Convention Asia Conference in Singapore last September. For those interested, slides of the presentation can be downloaded from Dr. Dillon’s website.
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Creative Ideas (Part Two)
November 7, 2007
This is the Part Two of the powerful article by Deremiah. (Part One)
Creative Ideas (Part Two)
RELATIONSHIPS INFLUENCE THE POWER OF YOUR IDEAS…
Brian Tracy who has done a lot of research to compile the information in his wonderful book “CREATE YOUR OWN FUTURE” expresses in Chapter 7, page 115 that Relationships Are Essential toward the development of your future. The Power of Ideas are improved by the friendships we develop and nurture. Most people underestimate how their friends impact the direction they are going and will continue to go in as a result of the company they choose. Sometimes you have to realign yourself with new partnerships in business, new personal and business relationships just to place yourself in a more positively influential environment with others who have the same values that you do. When you begin to hang out, spend time talking with people who reflect the kinds of attitudes that uplift you. It’s just as important to get yourself moving in the right direction as it is to get an electric current to the right appliance or device you’re trying to power. Like electric current powerful ideas have to be directed. It’s very important that if we want to be successful business people that we need to hang out with other successful business people. If you want to be elevating the level of the power of your ideas you need to begin to elevate your level of friendships. Edward Bernays said it best in his book called “Propaganda” where he references many times that a large volume of our society is often being governed by a small handful of influential people. So who are the small influential players in your commiunity? How could you influence the relationships you desire to have in the art world, the music world, or the business world that governs a great deal of the future direction of those industries? Finally how can you gain recognition and be known as one of the Kings or Queens of your industry?
ELECTRICITY AND THE POWER OF IDEAS BOTH OPERATE IN STREAMS…
Real electric power moves in streams we call currents. Those currents flow in the direction we aim them in. Now the Power of Ideas works the same way. The more powerful the idea the more others join in to move along with the flow of our stream. So it becomes very important that others know that the ideas that we have are electric. The sooner others find out and hear or see the impact that our elecritc current has the better it is for us and the sooner they can jump into the stream and add to the flow of the current. When an idea doesn’t have a charge it will fail to add it’s electricity to the atmosphere. It’s like the creative atmosphere of our house when I was a child was conducive for bringing about more artistic gifts because the atmosphere was charged with a certain current for the arts. How can you charge the atmosphere of your home or your job to create the type of electricity that gives your ideas the power to channel themselves into a boisterous stream that grows?
WHAT YOU CAN DO RIGHT NOW TO INFLUENCE THE POWER OF YOUR IDEAS.
I have over 21 things you can do to unleash the “Power of Ideas” but I’ll give you 4 today that will free you up to live more creatively right now. If you’d like to get 3 more Free ideas shoot me an email at deremiahcpe@gmail.com . And the first 20 people to respond who use the headline “More Power of Ideas for me, Deremiah *CPE” and give me their name and mailing address I’ll give you a Free opportunity to coach you via email (which means I’ll respond to no more than 7 of your emails…working toward helping you to solve the problem). Here are the four I said I would share with you right now.
1.) Make a list of 7 people you’d like to meet and then get on the internet and get to introducing yourself.
2.) Get a journal today and start using your journal like a Fishing Net to capture all the ideas you’re loosing.
3.) Turn your TV off for the next 30 days and dedicate your TV time to making one or more goals develop.
4.) Get a pack of 25 Thank you cards and force yourself to Thank at least 5 people everyday.
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