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Manuel Marino Music Composer

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Manuel is a passionate, driven, and techsavvy AV technician, artist and music composer with over ten years of experience, specializing in the captivating world of music and entertainment.

Manuel is an expert in creating soundtracks for short filmsfeature films and video games.

Manuel Music Blog is a diverse digital platform where creativity and intellect converge, covering a wide range of topics from 3D Art to Music, and Technology to Philosophy.

It’s a collaborative space that features the insights of both Manuel, contributors and participants, appealing to enthusiasts across various fields.

With dedicated sections for different arts, instruments, and cultural reflections, this blog serves as a rich resource for those seeking inspiration, knowledge, and a deep dive into the myriad aspects of artistic and technological exploration.

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Philosophy and Music: Twin Pillars of Well-being

philosophy and music

The realms of philosophy and music may seem different at first glance, but both are vital to our well-being and can dramatically influence our quality of life. They serve as guiding principles and inspirations that offer us deeper insight into the human condition.

The Philosophical Side of Well-being

Philosophy, the study of fundamental questions about existence, knowledge, values, and ethics, equips us with the tools to think critically and navigate life’s complexities. Philosophical theories from Stoicism to Existentialism provide frameworks that can help us deal with challenges and uncertainties, teaching us to live more authentically and at peace with ourselves. It’s more than just reading big books and debating; it’s about internalizing values that can lead to a healthier state of mind.

The Musical Aspect of Well-being

In a similar vein, music has therapeutic qualities that can improve our mental and emotional health. It’s not just a form of entertainment; it’s a tool for life. Various types of music can lift our spirits, ease stress, and even help us focus. Studies have shown that music can produce endorphins, reduce cortisol levels, and even improve cognitive function.

Intersecting Philosophies and Melodies

Now, imagine combining the mind-strengthening aspects of philosophy with the …

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“Philosophy and Music: Twin Pillars of Well-being”

L.A. Noire’s Groundbreaking Facial Capture Animation System For Videogames

If you are into videogames you’ll possibly know of L.A. Noire at this point.  It is modeled after advantageous older fashioned crime thrillers .  The development on show with Noire is really groundbreaking and hasn’t truly been enjoyed in a videogame up until this point.  It utilizes a specialized facial capture program.  The characters are modeled, animated and textured by a series of cameras all in 1 shot.  The L.A. Noire Facial Animation Capture is really detailed, it even picks up skin wrinkles. The development behind this has been researched for a limited years and this really is the first-time it is actually being used to a videogame.  Before, it was only being used by specialized analysis groups.  The fresh task signifies tossing out the dot markers of aged and volumizing the whole face from different angles.  The resulted animation is astounding.  It is really true to lifetime, that the actors have to go through hair and makeup in purchase to be grabbed like their character that they are playing int he videogame.

Because, of the detail it picks up, voice actors could no longer be required.  The should hire real actors for videogames can skyrocket.  When the …

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“L.A. Noire’s Groundbreaking Facial Capture Animation System For Videogames”

Films and Videogames: One After the Other

When a new blockbuster movie hits theaters, it often leads to the creation of a video game, and simultaneously, a cult classic video game often inspires a movie with hopes that it may become a blockbuster hit. The idea is to take advantage of the success of the first to generate anticipation and popularity for the second. There are numerous examples, such as the world-renowned Indiana Jones series, which started as a cult classic movie and went on to inspire multiple video games, and the Tomb Raider series, which began as a video game and later became a movie and a sequel.

Another series of video games that started as arcade games and then made their way onto gaming consoles before hitting the big screen is Mortal Kombat. However, perhaps the most iconic video game of all time is Super Mario Bros., which was adapted into a movie in 1993. The film starred Bob Hoskins and John Leguizamo as the famous Italian plumber brothers and, although it received criticism and praise in equal measure, it holds a place in history for being the first movie inspired Inspired by nature - Artist Robert Tucker talks about himself and his artist experience

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“Films and Videogames: One After the Other”

Videogames Based On Movies Usually Are Terrible

Video games are becoming increasingly ingrained in our culture and are currently as successful, if not more so, than the film industry. As a result, many film franchises are being adapted into video games, but this often leads to subpar results. However, there are exceptions, such as the recent Back to the Future PC game, which has been well-received.

So, why do some film-to-game adaptations fail to capture the essence of the original material? The answer lies in the financial aspect of the video game industry. Many successful video games today require large budgets and teams of individuals to create. When a film is released or in development, manufacturers seek to maximize their profits by creating a video game adaptation. The game programmers assigned to this task are often given strict deadlines to coincide with the film’s release, resulting in rushed and lackluster games that may look good but don’t play well.

However, there are examples of successful film-to-game adaptations that were released years after the original film. For instance, the Die Hard Trilogy on the PlayStation and the Aliens game based on the film sequel were both well-received by fans. The key seems to be giving game makers enough …

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“Videogames Based On Movies Usually Are Terrible”