This is a fantastic article written exclusively for my Weblog by Frank V. Cahoj. Please feel free to comment here or send him emails. He’ll be happy of this.
An Artist Portrait (Part One)
My name is Frank Cahoj and I have been an artist Artists Psychology - Here's an interesting exclusive article Roland d’Humières, 56 years old psycho-analyst from Aix en Provence (France) has written for our Weblog. I think it to be a very interesting writing about the artists psychology, or maybe "arts psychology", what's behind an artists mind. Artists Psychology Whatever is his/her Art, painting, music, dance, writing, or any… since I was born. I can say this in confidence without remembering my birth or much of the first years of my life An Artist Portrait (Part Two) - This is the Part Two (and final part) of the true life story as artist written by Frank V. Cahoj for our Weblog. (Part One) An Artist Portrait (Part Two) I give an unbelievable amount of credence to these two early periods in my life: one of everlasting creation, one of analysis and disillusionment. The… : I can say this because one is either an artist or one is not.
Technical skills, knowledge, know-how, are all irrelevant. There is something in the genetic makeup of a human being that makes them an artist, and it is sewn within them from birth. However, there are those who do not recognize this, as being part and parcel to their existence, and may still not become an artist even though they possess the blueprint.
It is through recognition as well as possession that an artist can truly exploit their divine talent Marketing and Music: Any Song Can Become Famous? - Today let's dive into a topic that's been buzzing around a lot: the relationship between marketing and music. We all know that marketing plays a massive role in the music industry, but does it actually hold the power to make any track a hit? Or does talent still stand a chance? First off, let's address… . Since birth, I have attempted to hone in on this skill, at times successfully, at times bitterly unsuccessful, most often unknowingly, and to use it to my advantage in life, business, social and cultural situations.
I spent most of my childhood dreaming these unbelievably lofty dreams. I created a furniture manufacturing company when I was eight years old—I was going to build furniture out of two by four scraps my uncle had in the garage and sell the pieces to anyone willing to buy. I created a barbershop when I was five, in the backyard, with the goal Having a Goal in Life and Why Music is a Harmonious Objective - Having a goal in life is essential for many reasons. It provides a sense of direction, drives motivation, enhances focus, and contributes to personal satisfaction. An aim or target in life helps one to streamline their energy, thoughts, and efforts towards achieving something specific. Without an objective, life can feel aimless and unsatisfying, and individuals… of cutting neighborhood kid’s hair and inadvertently horrifying countless parents. I created an advertising agency—Icon Solutions Inc., when I was eleven; the business plan is still in a trapper-keeper folder in an attic somewhere.
I knew nothing about any of these things, yet my drive to create and be creative at a grassroots level negated any lack of knowledge I had on the subject. I wanted to see things cultivate. I wanted to be inside of a creative process at all times, without the responsibility of seeing any of it through. I thought, “if I can perpetually be in a state of creating—I will never get anywhere—but I won’t be bored!” So I created these things that never happened, because I never let them. Once the creating was done, I went on and created something else.
Somewhere along the way I matured, partially, and primarily out of necessity. My parents were divorced early in my life, and the burden of growing up, and growing up quickly, was a condition of survival. I learned about money, and what it means to have money, and what it means to not. I realized that creations that amount to nothing and never materialize become ghosts and vanish without a legacy or a memory of them. I had created so many things that I had no idea what I had created and why. Suddenly I had no use for all of these things; they were invisible to me.
My focus shifted. I became instantly a perfectionist. I began to analyze and research everything I did before I became too involved. I would weigh the pros and cons long before implementation of anything I wanted to do, whether it be going to the park or writing a story or playing a video game For Game Design - Andrea Angiolino was born the 27th of April, 1966 in Rome, the city where he still lives. He published many boardgames and books about games, besides developing games for every media. His works appeared in more than a dozen of languages including Korean, Czech and Maltese. He is a game journalist on national magazines, newspapers,… . I became anal. And I became very, very, very bored. I stopped creating for a while. I didn’t feel like it. I played with toys and became entrenched in sports; I gravitated to things that were physically concrete, that I could touch and use and that were practical. I left the abstract for the benefit of escaping my own drive to create, in fear of utter and lifelong disappointment. This, all before the age of thirteen.
You’ll read Part Two in the next days.
Manuel Marino is a seasoned Senior Producer, Music Composer, and Artist with over a decade of experience. He specializes in branded entertainment across various mediums, including video games, films, and advertising campaigns. With 20+ years as a game music composer, Manuel has worked on numerous platforms, creating diverse orchestral soundtracks. HIRE ME