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Manuel Marino Music Composer

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Manuel is a passionate, driven, and techsavvy AV technician, artist and music composer with over ten years of experience, specializing in the captivating world of music and entertainment.

Manuel is an expert in creating soundtracks for short filmsfeature films and video games.

Manuel Music Blog is a diverse digital platform where creativity and intellect converge, covering a wide range of topics from 3D Art to Music, and Technology to Philosophy.

It’s a collaborative space that features the insights of both Manuel, contributors and participants, appealing to enthusiasts across various fields.

With dedicated sections for different arts, instruments, and cultural reflections, this blog serves as a rich resource for those seeking inspiration, knowledge, and a deep dive into the myriad aspects of artistic and technological exploration.

You can find our Privacy Policy here: https://manuelmarino.com/blog/privacy-policy/

You can find our Terms of Service here: https://manuelmarino.com/blog/terms-of-service/

Mobile Games and Technologies

Federico Elinger, owner of Pocketsol Games, wrote this exclusive article for us. Pocketsol Games creates high quality mobile games for the mobile phone based java platform (J2ME). The development studio is in Argentina where fun and addictive games are created for most of the actual mobile phones.

Mobile Games and Technologies

Currently, we can forget the keys of our house when we leave, but not the mobile phone. People are everywhere with their phones talking, chatting, the phone has a very important place in our life. Mobile phones are not only a communication device, are computer themselves, with a cpu, ram memory, persistence storage.

Games in this context are very important because you can get full advantages of the capabilities of a modern mobile phone that becomes this way a game console. Today, people of all ages play with their phones. They get fun and share multiplayer games over Bluetooth or Internet.

The technologies that involve games development are: Java (J2ME, Symbian, Windows Mobile, Linux, Brew). Each one has different capabilities depending on which device are installed.

An important issue is about the technological limits of the devices. Each one has different limits of memory, cpu, color depth, resolution. …

...Read the rest.

“Mobile Games and Technologies”

Creating Clouds

white cloudy skyFrank Kane job is very particular… he creates clouds! He can do it through his C++ library for real-time sky and 3D cloud rendering, used worldwide by scores of games and visual simulation applications on the Windows platform.

Its name is SilverLining.

Creating Clouds

Manuel Marino: Your sky and clouds library is impressive 🙂

Frank Kane: Thanks! SilverLining is a software library that allows real-time computer graphics developers to physically simulate the rendering of the sky, clouds, precipitation, and astronomical objects. You can specify any time at any location for pretty much any weather conditions, and SilverLining will draw what the sky would look like quickly enough for games and flight simulators.

Can we say that creating clouds is a form of Art City Scars - Graffiti and Fight For Urban Beauty - It is widely acknowledged that art is highly subjective and truly lies in the eye of the beholder. Often, differences of opinion merely reveal individual preferences, and it is generally agreed that these personal tastes should not override the freedom granted to the artist and their work. However, the issue of graffiti is one of… ?

It’s funny, because I didn’t go into this project thinking

...Read the rest.

“Creating Clouds”

Raymond Thoughts about Games and Arts

Today we interview Raymond Jacobs, owner of Ethereal Darkness Interactive. Founded in 2002 Ethereal Darkness Interactive is commited to developing quality indie games with high production values. Raymond talks about his latest project, Morning’s Wrath 2, about videogames, Arts and technology.

Raymond Thoughts about Games and Arts

Manuel Marino: You are working on some new features for your next game…

Raymond Jacobs: yes, it is going to be Morning’s Wrath 2, the Sequel to our first game. You would be the first news source to really mention that!! As for the new systems… they are some various forms of internet integration with our new engine (The S3Engine 2.0) (version 2.0 of the engine used to make Malathedra). They will allow players to directly in-game leave comments to the developers about what they think of the game as well as submit any errors encountered via the internet automatically.

This is part of our new ‘internet technologies integration’ initiative as well as trying to know the minds of our target market better so that we can provider better games and faster fixes.

Sounds really innovative! The game reminds me Ultima Online…

Somewhat, though it is a single player game. In MW1

...Read the rest.

“Raymond Thoughts about Games and Arts”

Exporting Outlook mail messages

Matti Mattila wrote for us A musician story. He is back with a new article, this time a technology topic that I’m sure will interest many of you.

Exporting Outlook mail messages

I ran into a whole new problem a week ago when my six years old computer stopped working. The “Old Faithful” had served me for years, but now she finally wanted to get retired. Well, that was something she certainly had deserved after all these precious moments. I now look her sadly kicking her heels on the floor and waiting for a new life as spare parts somewhere else. The new and energetic beauty hums silently and dignified on my desk at the very same place the Old Lady was sitting before only a few days ago.

She runs on Windows Vista, which is quite a beauty but not a beast. The old wrinkly ran Windows XP, but already showed exhaustion under the too heavy workload. Now everything is changed, even my mail application turned from Outlook 2000 into a brand new Windows Mail.

Shifting from XP to Vista raised a bunch of new and unpredictable problems to solve. First of all was my new mail client. …

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“Exporting Outlook mail messages”

The value of photographic prints

Stephan R. Lewis is a professional photographer. He accepted to share his knowledge with us, with this exclusive article.

The value of photographic prints

I have been in the photo industry trenches for a long time and have watched many things come and go in popularity.

When I say ‘trenches’ I mean not the glamour part of the industry that you see everyday on magazine covers, beautiful and famous people, but rather the nuts and bolts of mass producing press release photos of tired employees, photographs of products for advertising for small business, other time sensitive materials with a short shelf life, created for immediate usage with no value once the deadline has come and gone.

My actual primary concern at the beginning of my career was printing archival black and white photographs for exhibition and professional use, art prints Wildlife Art Prints - Wildlife photography and art prints is often considered the most challenging genre of photography. It requires not only technical expertise with camera mechanics and an artist's eye for composition and color but also the patience and observation skills of a hunter to capture wild animals in their natural state. Additionally, a deep understanding and knowledge… designed …

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“The value of photographic prints”

Music Industry

This article is written by web designer Josh Gutteridge who runs Skyte Media. Skyte Media is based in the Midlands (England) and is a professional web design company that specialises in web design and development. Josh would like to receive comments about this article on his blog. But of course you can comment it also here, on ManuelMarino.com!

How Has the Internet Affected the Music Industry?

Music has always been something that has inspired Inspired by nature - Artist Robert Tucker talks about himself and his artist experience in this exclusive article. Inspired by nature The glorious portal of a new year is again upon me. My mind has wondered since the start of 2008 as to which direction my creative self will take. For me a torrent of feelings were released in… mankind. Sir Thomas Beecham once said ‘a musicologist is a man who can read music but can’t hear it’. The pure beauty of music is that we can all listen to the same notes played by many different instruments, yet make our own individual conclusions with regards to what the music means to us; and nobody can argue.

It is not in the nature of …

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“Music Industry”