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Manuel Marino Music Composer

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Manuel Marino Music Blog

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Manuel is a passionate, driven, and techsavvy AV technician, artist and music composer with over ten years of experience, specializing in the captivating world of music and entertainment.

Manuel is an expert in creating soundtracks for short filmsfeature films and video games.

Manuel Music Blog is a diverse digital platform where creativity and intellect converge, covering a wide range of topics from 3D Art to Music, and Technology to Philosophy.

It’s a collaborative space that features the insights of both Manuel, contributors and participants, appealing to enthusiasts across various fields.

With dedicated sections for different arts, instruments, and cultural reflections, this blog serves as a rich resource for those seeking inspiration, knowledge, and a deep dive into the myriad aspects of artistic and technological exploration.

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What’s on my iPhone
Photo by Erik Mallinson

Making music with the iPad is definitely going to be a fun experience. It possesses all the elements of an effective music platform, but there are, of course, a few caveats that you should be aware of.

Let’s delve into it. Will the iPad receive some of the main music creation features ported over to it? That would be the best news for beat makers and producers, right? Propellerheads, the creators of Reason (the highly successful music platform for Mac/PC), have left the door wide open for a Reason-like system on the iPad. Controller applications are already inevitable for Apple’s latest offering, and companies like Novation and Steinberg have developed apps for the iPhone and iPod touch to control computer programs, such as moving faders and twisting knobs. However, no full-fledged software has made its way onto these mobile devices just yet.

Some portable beat machine apps demonstrate the iPhone’s fragility, draining battery life quickly and lacking user-friendliness; those that are user-friendly are excessively limited. There needs to be a compromise, but with the iPad on the horizon, chances are that the larger screen and improved processing power will allow for more robust products.

It remains unclear how suitable it is for music creation. Music makers are accustomed to using their fingers and hands to create and compose their tunes, and without tactile feedback, it might be challenging to feel the music you’re producing.

Since no one has witnessed the device in action yet, it’s extremely difficult to estimate its comfort and usability in music production. Another concern for Apple and consumers alike is the potential for hitting the drum pads and musical keyboard on the screen too hard, potentially damaging the sensitivity and the appearance of the screen itself. Even cracks could be on the horizon! If you’re someone who gets really into the music and plays with intensity, it might be advisable to skip the iPad if it turns out that issues like these are prevalent in the device available at Apple Stores.

Another reason why music creation might be limited is that for longer, creative sessions that hard-working musicians are accustomed to, sweaty or moist fingers can become problematic. Even the slightest moisture can hinder precise screen tracking. Utilizing the device for live performances is also a possibility if it proves to be reliable in a controlled environment after thorough testing and reviews. Until then, all of this is speculative. What can you do in the meantime? Brush up on your musical knowledge and techniques so that when the capabilities of the new device are determined, you can fully unleash your creativity and produce awesome music on the go.

Would love your thoughts, please comment.x

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