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Manuel Marino Music Composer

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Manuel is a passionate, driven, and techsavvy AV technician, artist and music composer with over ten years of experience, specializing in the captivating world of music and entertainment.

Manuel is an expert in creating soundtracks for short filmsfeature films and video games.

Manuel Music Blog is a diverse digital platform where creativity and intellect converge, covering a wide range of topics from 3D Art to Music, and Technology to Philosophy.

It’s a collaborative space that features the insights of both Manuel, contributors and participants, appealing to enthusiasts across various fields.

With dedicated sections for different arts, instruments, and cultural reflections, this blog serves as a rich resource for those seeking inspiration, knowledge, and a deep dive into the myriad aspects of artistic and technological exploration.

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Digital Painting

Jeremy White wrote this article exclusively for us. Jeremy is currently in the throngs of several projects and sub projects in digital art (2d here, 3d there), computer programming, and some hobby-level music production. Actually, all of it is hobby level, but… who cares? I consider Jeremy a real artist in digital painting, read the article and you’ll know why.

Digital Painting

Hello! I’ve been doing digital painting for a surprisingly short amount of time, but thought that since I’ve got around two years under my belt, I might as well voice some thoughts on the subject. I’m only a hobbyist, but I’ve graduated to CS3 recently and have had a Wacom tablet for some time and it appears that’s the standard layout for most people.

I started art when I was very young in the sense that I enjoyed writing short stories and loved to try to draw Ren & Stimpy characters. Sadly, I let that die away when I reached high school and never really cared again for art until things came to college. I found myself so bored in calculus and other studies that I’d draw in my notebook. At some point, I got very addicted to …

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“Digital Painting”

Independent Games

We interview Adrian Grigore, president of Lobstersoft, an independent casual games developer from Fulda, Germany. Their company consists of 2 people, although they have outsourced some parts of the development to freelance Navigating the Freelance Landscape: A Guide to Success on Fiverr - In the digital age, the concept of a traditional 9-to-5 job is rapidly evolving, giving way to the rise of freelance professionals. [Sign up here!] These individualsharness the power of the internet to offer their unique skills and talents to a global audience. Platforms like… graphics and music artists when creating Gemsweeper. Gemsweeper is their latest title, a PC puzzle game.

Independent Games

MM: Adrian, what can you tell me about the actual situation of independent videogame developers?

AG: Life as an independent game developer has always been a lot of fun. It requires a lot of dedication, but it is hugely rewarding to watch other people happily play your game once it is finished.Being your own boss also has its advantages. I love having the freedom to work whenever I want, as long as I want and wherever I want. I’m not sure if …

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“Independent Games”

Creative Ideas (Part Two)

painting of woman in white long-sleeved dressThis is the Part Two of the powerful article by Deremiah. (Part One)

Creative Ideas (Part Two)

RELATIONSHIPS INFLUENCE THE POWER OF YOUR IDEAS…

Brian Tracy who has done a lot of research to compile the information in his wonderful book “CREATE YOUR OWN FUTURE” expresses in Chapter 7, page 115 that Relationships Are Essential toward the development of your future. The Power of Ideas are improved by the friendships we develop and nurture. Most people underestimate how their friends impact the direction they are going and will continue to go in as a result of the company they choose. Sometimes you have to realign yourself with new partnerships in business, new personal and business relationships just to place yourself in a more positively influential environment with others who have the same values that you do. When you begin to hang out, spend time talking with people who reflect the kinds of attitudes that uplift you. It’s just as important to get yourself moving in the right direction as it is to get an electric current to the right appliance or device you’re trying to power. Like electric current powerful ideas have to be directed. It’s very …

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“Creative Ideas (Part Two)”

Vinyl Collection

Today we interview Robert Benson, who wrote the ebook called “The Fascinating Hobby Of Vinyl Record Collecting“.

Vinyl Collection

MM: Robert, when did you have the idea to write a book about Vinyl Record Collecting? It is an unusual (but also very fascinating) topic.

RB: The ebook started out as a five page “report” about the subject and just grew from there. There is so much detail that is involved in collecting vinyl, and I just wanted to cover the topic in the best way possible, hence the ebook. And, I have made it very affordable at $4.99 a copy and certainly am not getting rich selling it, but rather I get a keen sense of satisfaction in detailing and explaining the hobby to others. But, the beauty of a digital product like this is that I can add information, interviews and updated material anytime, in fact just six months ago the ebook was at 40 pages, it is now over 70 pages. I wanted to delve into why people collect, the thrill and passion, that not only do I get from collecting, but what other collectors and dealers feel about the hobby. I have over 10,000 …

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“Vinyl Collection”

About Dreaming

Peter Buckley just sent me this article he wrote for us, and I feel it to be really powerful… read:

About Dreaming

I wish to talk to you about dreams. I will try to resist sentimentality. Dreams are both beautiful and dangerous, and I want to demonstrate how they can be utterly pestilent, as well as a positive force that propels us through life, and writing.

I can discuss dreams with little reference to the “dreamer”, or “myself” – self-importance is futile in my case because I am not one of those “lucid dreamers” who possess the ability to control their dreams. My current project, “Peter and the Hare” requires me to evoke dreams, not entirely to the letter of the original inspiration, but, still, they are not “mine”. To say I “write” dreams would be like saying I lasso clouds Creating Clouds - Frank Kane job is very particular... he creates clouds! He can do it through his C++ library for real-time sky and 3D cloud rendering, used worldwide by scores of games and visual simulation applications on the Windows platform. Its name is SilverLining. Creating Clouds Manuel Marino: Your sky and clouds library is impressive 🙂

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“About Dreaming”